Monday, 30 December 2019
Should I upgrade my whole PC or just GPU?
I've recently ordered a 1400p 144Hz monitor so was looking into an upgrade to take better advantage of it. I've had a 1080p 60Hz monitor and a 4k 60Hz TV (mostly used for my Xbox, but I use it as a secondary monitor for my PC and run it at 1080p 60Hz for that because my GPU will only do 4k 30Hz over HDMI).
I'm not sure whether its worth upgrading my whole system or just upgrading the GPU. I haven't really made up my mind what GPU to go for as I'm not sure what I'll be doing with my system. I was thinking an RTX 2070 Super would be the minimum for getting close to 1440p 144hz. I'd also like to stick to Nvidia for the GPU and Intel for the CPU. I am open to AMD CPUs, but my current AIO fits LGA 1151 so why not recycle it and spend the savings on the GPU.
Budget: Don't have one, open to any suggestions.
Here is my current system PCPartPicker Part List
Type | Item | Price |
---|---|---|
CPU | Intel Core i5-4690K 3.5 GHz Quad-Core Processor | - |
CPU Cooler | Corsair H100i 77 CFM Liquid CPU Cooler | - |
Motherboard | Asus Maximus VI Hero ATX LGA1150 Motherboard | - |
Memory | Kingston HyperX 8 GB (4 x 2 GB) DDR3-1866 Memory | - |
Storage | Samsung 840 EVO 1 TB 2.5" Solid State Drive | - |
Video Card | Asus GeForce GTX 780 3 GB DirectCU II Video Card | - |
Case | Corsair 760T White ATX Full Tower Case | - |
Power Supply | Corsair 860 W 80+ Platinum Certified Fully Modular ATX Power Supply | - |
Prices include shipping, taxes, rebates, and discounts | ||
Total | £0.00 | |
Generated by PCPartPicker 2019-12-30 20:29 GMT+0000 |
Can I just bash an RTX 2070 Super/2080/2080 Super into my current setup and chug away for a few more years, or would it be worth all the extra cost to upgrade to an i5 9600k or i7 9700k with new Mobo etc?
Here are the two builds I was thinking about. I've only included the parts I'd be replacing in my own system. So case, AIO cooler, fans, PSU and existing storage would stay. I was thinking about a Samsung 970 Evo 1TB as my existing storage is running out.
I've left pit the GPU because I'm looking for suggestions on whats the best option to achieve 1440p 144Hz.
Type | Item | Price |
---|---|---|
CPU | Intel Core i5-9600K 3.7 GHz 6-Core Processor | £194.00 @ Amazon UK |
Motherboard | MSI MPG Z390 GAMING PRO CARBON AC ATX LGA1151 Motherboard | £179.99 @ Amazon UK |
Memory | Corsair Vengeance RGB Pro 16 GB (2 x 8 GB) DDR4-3200 Memory | £79.95 @ Amazon UK |
Storage | Samsung 970 Evo 1 TB M.2-2280 NVME Solid State Drive | £140.62 @ Amazon UK |
Prices include shipping, taxes, rebates, and discounts | ||
Total | £594.56 | |
Generated by PCPartPicker 2019-12-30 20:56 GMT+0000 |
Type | Item | Price |
---|---|---|
CPU | Intel Core i7-9700K 3.6 GHz 8-Core Processor | £317.99 @ Amazon UK |
Motherboard | MSI MPG Z390 GAMING PRO CARBON AC ATX LGA1151 Motherboard | £179.99 @ Amazon UK |
Memory | Corsair Vengeance RGB Pro 16 GB (2 x 8 GB) DDR4-3200 Memory | £79.95 @ Amazon UK |
Storage | Samsung 970 Evo 1 TB M.2-2280 NVME Solid State Drive | £140.62 @ Amazon UK |
Prices include shipping, taxes, rebates, and discounts | ||
Total | £718.55 | |
Generated by PCPartPicker 2019-12-30 20:57 GMT+0000 |
So is it worth the 600/720 to upgrade my CPU and RAM or just stick with what I have? In either case, What GPU should I go for? Thanks in advance!
Submitted by BionicSammich | #Specialdealer Special Offer Online Shopping Store 2016
VODs almost unwatchable due to lag/low quality
So I'm real new to streaming, the only reason I tried it was playing through RE2 earlier this year (my buddy wanted to see the game and I wanted someone there for moral support so I didn't get terrified lol). Anyhow, I streamed that game and I sometimes stream Elite Dangerous, Subnautica, or other stuff my friends may be interested in.
I've been saving my VODs to post on my youtube channel (for the memories), but when I watch them they are absolute garbage quality. I know my stream itself was very laggy the last time I streamed Subnautica too, and I was wondering if there are any settings I can tweak with the app, my xbox, or my router.
I'm wired in directly, and streaming right from my xbox. My internet speed isn't super great (50mbps D, 6mbps U), so is that what the problem is? This would seem obvious, but I have a friend from up in Canada that has the same connection or slower than me, and he can stream in 720 or 1080p with no problem. I can't even find settings to change what quality I want my stream to be on Xbox.
So yeah, thanks for any help, and sorry if these are noob questions that have been asked before; I google'd it first, but couldn't find any definitive answers so I figured I'd check the subreddit here.
Submitted by mastershake04 | #Specialdealer Special Offer Online Shopping Store 2016
Sunday, 29 December 2019
Trouble shooting console streaming
Hello !
Im hoping to get some help with improving my stream quality. I am currently streaming Xbox One X content off a Nitro 5 Acer laptop which has a AMD 5 Ryzen, and RX Radeon (CPU and GPU). The games im streaming are call of duty, apex and other single player games. The quality is grainy , looks fair on mobile but crappy on everything else ( even my c922 logi webcam). I am using an Elgato 60 HDS capture card.
The OBS. LIVE settings ive been using are 6000 bitrate, 60 FPS , 720 P (since facebook gaming does not allow for 1080p until i become partner). I was using the x264 (software) encoder instead of the AMD (hardware)
I JUST upped the out scale resolution from 720p to 1080P and switched the encoder to AMD. I will test this to see if it works better. Overall i am not sure if I should just build a dedicated streaming PC, or if I should ride with this laptop, with suggested settings to improve my quality.
PC BUILD Specs
CPU:
AMD Ryzen 5 3600 3.6 GHz 6-Core Processor
COOLER:
Cooler Master Hyper 212 Black Edition
MOTHERBOARD:
Asus PRIME X570-P ATX AM4 Motherboard
GPU:
EVGA GeForce RTX 2070 SUPER 8 GB BLACK GAMING Video Card
2070 normal or 2060 super
Might cut those out and use 970 GPU ( 1440p and 1080p)
Storage:
Crucial P1 1 TB M.2-2280 NVME Solid State Drive
POWER SUPPLY:
Corsair RM (2019) 650 W 80+ Gold Certified Fully Modular ATX Power Supply
MEMORY:
Corsair Vengeance LPX 16 GB (2 x 8 GB) DDR4-3200 Memory
Case:
CORSAIR CARBIDE 275R Mid-Tower Gaming Case, Tempered Glass - Black
Any suggestions , recommendations would be truly appreciated.
Thank you in advance !
Submitted by SJRaider | #Specialdealer Special Offer Online Shopping Store 2016
Streaming Xbox on laptop Troubleshoot
Hello !
Im hoping to get some help with improving my stream quality. I am currently streaming Xbox One X content off a Nitro 5 Acer laptop which has a AMD 5 Ryzen, and RX Radeon (CPU and GPU). The games im streaming are call of duty, apex and other single player games. The quality is grainy , looks fair on mobile but crappy on everything else ( even my c922 logi webcam). I am using an Elgato 60 HDS capture card.
The OBS. LIVE settings ive been using are 6000 bitrate, 60 FPS , 720 P (since facebook gaming does not allow for 1080p until i become partner). I was using the x264 (software) encoder instead of the AMD (hardware)
I JUST upped the out scale resolution from 720p to 1080P and switched the encoder to AMD. I will test this to see if it works better. Overall i am not sure if I should just build a dedicated streaming PC, or if I should ride with this laptop, with suggested settings to improve my quality.
PC BUILD Specs
CPU:
AMD Ryzen 5 3600 3.6 GHz 6-Core Processor
COOLER:
Cooler Master Hyper 212 Black Edition
MOTHERBOARD:
Asus PRIME X570-P ATX AM4 Motherboard
GPU:
EVGA GeForce RTX 2070 SUPER 8 GB BLACK GAMING Video Card
2070 normal or 2060 super
Might cut those out and use 970 GPU ( 1440p and 1080p)
Storage:
Crucial P1 1 TB M.2-2280 NVME Solid State Drive
POWER SUPPLY:
Corsair RM (2019) 650 W 80+ Gold Certified Fully Modular ATX Power Supply
MEMORY:
Corsair Vengeance LPX 16 GB (2 x 8 GB) DDR4-3200 Memory
Case:
CORSAIR CARBIDE 275R Mid-Tower Gaming Case, Tempered Glass - Black
Any suggestions , recommendations would be truly appreciated.
Thank you in advance !
Submitted by SJRaider | #Specialdealer Special Offer Online Shopping Store 2016
Keep going over my 1TB (1,024 GB) data plan.
So in my household it's me, my girlfriend, and her two kids. Okay so I watch YouTube via Xbox maybe 100 hours, play MAYBE 10 hours of online gaming, and watch streaming services maybe 5 hours a month. My girlfriend really doesn't watch anything besides streams ATTnow and Facebook on her phone. Her 8 year old watches a lot of YouTube, maybe 200-300? But on 720 FPS. And her 3 year old watches her iPad maybe 50-100 hours and TV streaming services maybe 20 hours. We've been living in the same household since April. Since that time we've went over our wifi data 4 times, this month, last month, october, and either June or July I can't remember which one. Can any of y'all think of the reason why I'm going over? From what I'm reading the amount of stuff we watch wouldn't even come close to hitting 1,000 GB, so I have no clue what the problem could be!!
Submitted by abr00talkitty | #Specialdealer Special Offer Online Shopping Store 2016
Saturday, 28 December 2019
Network Design Advice
Currently, have ATT Fiber 1Gbps into an ATT Uverse NVG599 Gateway with Wi-Fi disabled and passthrough to a Netgear R7800 all on an APC SUA1500RM2U.
My overall problem is I need more devices hardwired and the ATT Gateway only has 4 ports as well as the Netgear R7800, therefore I’m in the market for a switch.
My plan is to eventually have from ONT to NVG599, (port 1 to multicast DVR STB), (port 2 to R7800) for Wi-Fi only, and then (port 3 to the switch) and all my devices connected to it. The Plex Server, APC is rackmount and I’d like the switch to as well, but can be fine with the desktop model as well.
On the switch I would be connecting:
1 Plex Server
1 Gaming Desktop
1 Color LaserJet MFP
1 Xbox One
1 OBI 202 VoIP
1 4k Smart TV
1 Denon Receiver
To the R7800 via Wi-Fi I would be connecting:
1 Desktop
3 Cell Phones
1 1080 Smart Tv
1 720 Smart Tv
2 Tablets
1 Smart A/C
It would be nice if in the future I could connect 1 PoE camera, but it’s not a high priority at the moment. The Plex Server (18TB) gets the most traffic about 5 transcodes at a time, but the dual E5-2643 V2’s and GTX1070 handle them well, the Xbox streams all day long, and 4K Tv streams a lot as well. The 1 Desktop is using a USB 3.0 Wi-Fi adapter with an extension cable and still gets a fair connection, I’d like my Wi-Fi signal to reach further as it currently has to penetrate 3 walls and about 30ft total. Choices are eventually a better Wi-Fi router or a couple AP’s, or a longer extension cable.
At first, I thought I would need to get 1 switch that would cover everything including the multicast traffic, but I think I can just leave that 1 STB on the NVG599 and switch/router everything else, therefore I guess I don’t really need a managed switch and maybe just a simple one like:
TP-Link SG108
Netgear GS108v2/v3
Cisco SG100D-08v2
Edge routers are out of my price range so if there is an older or newer switch I’m not aware of I’m open to suggestions as well as feedback on the above 3. Thanks in advance.
Submitted by skunkonetwo | #Specialdealer Special Offer Online Shopping Store 2016
The Talos Principle VR Hangs on launch
The game instances a window that is black than hangs, nothing happens in vr
Log dump Below:
-------- START OF LOG -------- 00:11:24 LOG: Core version: $Version: SE2017_PC_dev; Talos_Executables-Linux-Final; 443779 2019-06-28 16:53:20 @builderl02; Linux-x64-Static-Final-Default_VR$ 00:11:24 LOG: Command: $ +gfxapi VLK 00:11:24 LOG: Initializing timer. 00:11:24 LOG: Timestamp: 2019/12/29 00:11:23 00:11:24 LOG: Binary name: Talos_VR 00:11:24 LOG: Binary soft path: Bin/x64/ 00:11:24 LOG: Binary hard path: /home/jam/.local/share/Steam/steamapps/common/The Talos Principle VR/Bin/x64/ 00:11:24 LOG: Application directory: /home/jam/.local/share/Steam/steamapps/common/The Talos Principle VR/ 00:11:24 LOG: 00:11:24 LOG: * OS... 00:11:24 LOG: Type: Linux 00:11:24 LOG: Kernel: 5.4.6-arch3-1 00:11:24 LOG: Version: #1 SMP PREEMPT Tue, 24 Dec 2019 04:36:53 +0000 00:11:24 LOG: Architecture: x86_64 00:11:24 LOG: Output of lsb_release: Distributor ID: Arch 00:11:24 LOG: Description: Arch Linux 00:11:24 LOG: Release: rolling 00:11:24 LOG: Codename: n/a 00:11:24 LOG: ERROR: ld.so: object '/home/jam/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. 00:11:24 LOG: ERROR: ld.so: object '/home/jam/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. 00:11:24 LOG: ERROR: ld.so: object '/home/jam/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. 00:11:24 LOG: pid 16459 != 16452, skipping destruction (fork without exec?) 00:11:24 LOG: pid 16463 != 16452, skipping destruction (fork without exec?) 00:11:24 LOG: ERROR: ld.so: object '/home/jam/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. 00:11:24 LOG: pid 16462 != 16452, skipping destruction (fork without exec?) 00:11:24 LOG: pid 16465 != 16452, skipping destruction (fork without exec?) 00:11:24 LOG: pid 16468 != 16452, skipping destruction (fork without exec?) 00:11:24 LOG: ERROR: ld.so: object '/home/jam/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. 00:11:24 LOG: pid 16467 != 16452, skipping destruction (fork without exec?) 00:11:24 LOG: pid 16471 != 16452, skipping destruction (fork without exec?) 00:11:24 LOG: ERROR: ld.so: object '/home/jam/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. 00:11:24 LOG: pid 16470 != 16452, skipping destruction (fork without exec?) 00:11:24 LOG: pid 16474 != 16452, skipping destruction (fork without exec?) 00:11:24 LOG: ERROR: ld.so: object '/home/jam/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. 00:11:24 LOG: pid 16473 != 16452, skipping destruction (fork without exec?) 00:11:24 LOG: 00:11:24 LOG: /etc/*-release: Arch Linux release 00:11:24 LOG: LSB_VERSION=1.4 00:11:24 LOG: DISTRIB_ID=Arch 00:11:24 LOG: DISTRIB_RELEASE=rolling 00:11:24 LOG: DISTRIB_DESCRIPTION="Arch Linux" 00:11:24 LOG: NAME="Arch Linux" 00:11:24 LOG: PRETTY_NAME="Arch Linux" 00:11:24 LOG: ID=arch 00:11:24 LOG: BUILD_ID=rolling 00:11:24 LOG: ANSI_COLOR="0;36" 00:11:24 LOG: HOME_URL="https://www.archlinux.org/" 00:11:24 LOG: DOCUMENTATION_URL="https://wiki.archlinux.org/" 00:11:24 LOG: SUPPORT_URL="https://bbs.archlinux.org/" 00:11:24 LOG: BUG_REPORT_URL="https://bugs.archlinux.org/" 00:11:24 LOG: LOGO=archlinux 00:11:24 LOG: ERROR: ld.so: object '/home/jam/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. 00:11:24 LOG: ERROR: ld.so: object '/home/jam/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. 00:11:24 LOG: 00:11:24 LOG: /etc/debian_version: ERROR: ld.so: object '/home/jam/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. 00:11:24 LOG: cat: /etc/debian_version: No such file or directory 00:11:24 LOG: 00:11:24 LOG: Power saving settings: /sys/devices/system/cpu/cpu0/cpufreq/scaling_available_frequencies:3200000 2800000 1550000 00:11:24 LOG: /sys/devices/system/cpu/cpu0/cpufreq/scaling_available_governors:performance schedutil 00:11:24 LOG: /sys/devices/system/cpu/cpu0/cpufreq/scaling_cur_freq:3164010 00:11:24 LOG: /sys/devices/system/cpu/cpu0/cpufreq/scaling_driver:acpi-cpufreq 00:11:24 LOG: /sys/devices/system/cpu/cpu0/cpufreq/scaling_governor:schedutil 00:11:24 LOG: /sys/devices/system/cpu/cpu0/cpufreq/scaling_max_freq:3200000 00:11:24 LOG: /sys/devices/system/cpu/cpu0/cpufreq/scaling_min_freq:1550000 00:11:24 LOG: /sys/devices/system/cpu/cpu0/cpufreq/scaling_setspeed:<unsupported> 00:11:24 LOG: ERROR: ld.so: object '/home/jam/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. 00:11:24 LOG: ERROR: ld.so: object '/home/jam/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. 00:11:24 LOG: 00:11:24 INF: CPU Power saving is enabled and performance governor is not used. 00:11:24 LOG: 00:11:24 LOG: XDG_CURRENT_DESKTOP: i3 00:11:24 LOG: GDMSESSION: i3 00:11:24 LOG: DESKTOP_SESSION: i3 00:11:24 LOG: KDE_SESSION_VERSION: (null) 00:11:24 LOG: 00:11:24 LOG: * CPU... 00:11:24 LOG: Vendor: AuthenticAMD 00:11:24 LOG: Name: AMD Ryzen 5 1400 Quad-Core Processor 00:11:24 LOG: Type: 0, Family: 15, Model: 1, Stepping: 1 00:11:24 LOG: Clock: 3.19 GHz 00:11:24 LOG: Cores: 8 00:11:24 LOG: CMOV: Yes 00:11:24 LOG: SSE: Yes 00:11:24 LOG: Invariant TSC: Yes 00:11:24 LOG: 00:11:24 LOG: 00:11:24 LOG: * Memory... 00:11:24 LOG: Total physical memory: 24067 MB 00:11:24 LOG: Free physical memory: 6303 MB 00:11:24 LOG: 00:11:24 LOG: Available network adapters: 00:11:24 LOG: 0: enp4s0, 192.168.1.39, 224:d5:5e:60:ce:ee, 00000011 00:11:24 LOG: Created thread 00272329847F0000(ResourceGeneration). 00:11:24 LOG: Created thread 00179F28847F0000(ResourceFreeing). 00:11:24 LOG: Created thread 00071F28847F0000(ResourceStreaming). 00:11:24 LOG: Cached 2 new net descriptors for hinted classes (2 total). 00:11:24 LOG: Loaded "/home/jam/.local/share/Steam/steamapps/common/The Talos Principle VR/Bin/x64/GameEnv_Steam.so". 00:11:24 LOG: Cached 1 new net descriptors for hinted classes (3 total). 00:11:24 LOG: Loaded "/home/jam/.local/share/Steam/steamapps/common/The Talos Principle VR/Bin/x64/libsteam_api.so". 00:11:24 LOG: Steam config header not used. 00:11:24 INF: Encoded user ID = ee0e125f:8352107f 00:11:24 LOG: Created thread 00C76B25847F0000(ResourceLoader). 00:11:24 LOG: Loading cvars from "Sources/Talos/Launcher/defaults_VR.cfg". 00:11:24 LOG: Loading cvars from "$/home/jam/.local/share/Steam/userdata/171302578/552440/local/Talos_VR.ini". 00:11:24 INF: Executing user startup config from UserCfg.lua 00:11:24 LOG: Processing file UserCfg.lua 00:11:24 LOG: Loaded "libX11.so.6". 00:11:24 LOG: Loaded "libX11-xcb.so.1". 00:11:24 LOG: Loaded "libXi.so.6". 00:11:24 LOG: Loaded "libXrandr.so.2". 00:11:29 LOG: Current window manager: i3 00:11:29 LOG: Loaded "libdbus-1.so.3". 00:11:29 LOG: Opened connection to dbus 00:11:29 LOG: Loaded "libXss.so.1". 00:11:29 LOG: suspending screen saver using libXss 00:11:29 LOG: Display 0: DP-0 (1920x1080) (Primary) 00:11:29 LOG: Display 1: HDMI-0 (1920x1080) 00:11:29 LOG: Display 2: DP-3 (1920x1080) 00:11:29 WRN: The game did not shut down successfully. 00:11:29 WRN: Do you want to start in safe mode? 00:11:29 LOG: Loaded "/home/jam/.local/share/Steam/steamapps/common/The Talos Principle VR/Bin/x64/Talos_Project.so". 00:11:29 LOG: Content/Talos/00_All.gro: 14269 files, signature: OFFICIAL 00:11:29 LOG: Content/Talos/50_443779_00_All.gro: 144 files, signature: OFFICIAL 00:11:29 LOG: Content/Talos/30_DLC_01_Road_To_Gehenna.gro: 1726 files, signature: OFFICIAL 00:11:29 LOG: Content/Talos/50_443779_30_DLC.gro: 41 files, signature: OFFICIAL 00:11:29 LOG: Zip file system updated in 0.08 seconds. 00:11:29 LOG: 2 dependency databases loaded and merged in 0.06 seconds. 00:11:29 LOG: Loaded "/home/jam/.local/share/Steam/steamapps/common/The Talos Principle VR/Bin/x64/CodecAudio_Vorbis.so". 00:11:29 LOG: Cached 0 new net descriptors for hinted classes (3 total). 00:11:29 LOG: Module 'Bin/CodecAudio_Vorbis.module' loaded in '0.00' seconds. 00:11:29 LOG: Loaded "/home/jam/.local/share/Steam/steamapps/common/The Talos Principle VR/Bin/x64/CodecVideo_Null.so". 00:11:29 LOG: Cached 0 new net descriptors for hinted classes (3 total). 00:11:29 LOG: Module 'Bin/CodecVideo_Null.module' loaded in '0.00' seconds. 00:11:29 LOG: Loaded "/home/jam/.local/share/Steam/steamapps/common/The Talos Principle VR/Bin/x64/Input.so". 00:11:29 LOG: Cached 0 new net descriptors for hinted classes (3 total). 00:11:29 LOG: Loaded "libudev.so.1". 00:11:29 LOG: Successfully opened udev 00:11:29 LOG: Module 'Bin/Input.module' loaded in '0.02' seconds. 00:11:29 LOG: Loaded "/home/jam/.local/share/Steam/steamapps/common/The Talos Principle VR/Bin/x64/ProcRender.so". 00:11:29 LOG: Loaded "/home/jam/.local/share/Steam/steamapps/common/The Talos Principle VR/Bin/x64/Shaders.so". 00:11:29 LOG: Cached 0 new net descriptors for hinted classes (3 total). 00:11:29 LOG: Module 'Bin/Shaders.module' loaded in '0.00' seconds. 00:11:29 LOG: Cached 0 new net descriptors for hinted classes (3 total). 00:11:29 LOG: Module 'Bin/ProcRender.module' loaded in '0.01' seconds. 00:11:29 LOG: Module 'Bin/Shaders.module' loaded in '0.00' seconds. 00:11:29 LOG: Cached 418 new net descriptors for hinted classes (421 total). 00:11:29 LOG: Enumerating available gametitles... 00:11:29 LOG: Content/Empty.gtitle 00:11:29 LOG: Content/Talos.gtitle 00:11:29 LOG: Locale: enu 00:11:29 LOG: Processing file Content/Talos/Config/autoexec.cfg 00:11:29 LOG: Obtained menu streaming precache data from Content/Talos/MenuStreamingPrecache.rsc (0 resources). 00:11:29 LOG: Module 'Bin/Talos_Project.module' loaded in '0.29' seconds. 00:11:29 LOG: Trying to set display mode 1280x720(window)... 00:11:29 LOG: Loaded "libGL.so.1". 00:11:29 INF: 00:11:29 INF: * Desktop settings... 00:11:29 INF: Color depth: 32-bit 00:11:29 INF: Desktop resolution: 1920 x 1080 00:11:29 LOG: Loaded "/home/jam/.local/share/Steam/steamapps/common/The Talos Principle VR/Bin/x64/GfxVLK.so". 00:11:29 LOG: Cached 0 new net descriptors for hinted classes (421 total). 00:11:29 LOG: Content/Talos/00_All.gro: 14269 files, signature: OFFICIAL 00:11:29 LOG: Content/Talos/50_443779_00_All.gro: 144 files, signature: OFFICIAL 00:11:29 LOG: Content/Talos/30_DLC_01_Road_To_Gehenna.gro: 1726 files, signature: OFFICIAL 00:11:29 LOG: Content/Talos/50_443779_30_DLC.gro: 41 files, signature: OFFICIAL 00:11:29 LOG: Content/CachedShaders_VLK.gro: 7120 files, signature: OFFICIAL 00:11:29 LOG: Zip file system updated in 0.24 seconds. 00:11:29 LOG: Created thread 0027411D847F0000(VLKSupportThread). 00:11:29 LOG: Loaded "/home/jam/.local/share/Steam/steamapps/common/The Talos Principle VR/Bin/x64/SteamVR.so". 00:11:29 LOG: Cached 0 new net descriptors for hinted classes (421 total). 00:11:29 LOG: Loaded "libopenvr_api.so". 00:11:30 LOG: Loaded "libvulkan.so.1". 00:11:30 INF: [Vulkan] Detected devices: 00:11:30 INF: #1 (0x05B003B0): GeForce RTX 2060 (discrete) 00:11:30 INF: Using device #1 (0x05B003B0)... 00:11:30 INF: [Vulkan] Using transfer queue family for copy operations. 00:11:30 LOG: [Vulkan] Exposed presentation modes: FIFO, relaxed FIFO, immediate. 00:11:30 INF: [Vulkan] Using immediate presentation mode. 00:11:30 LOG: [Vulkan] Memory heaps: 00:11:30 LOG: #0: 6.00 GB, local 00:11:30 LOG: #1: 17.63 GB, host 00:11:30 LOG: [Vulkan] Created pipeline cache object with initial size of 0.00 KB. 00:11:30 INF: Trying to allocate device optimal memory pool of 128 MB for 0 KB object... allocated 128 MB in device optimal memory pool. 00:11:30 INF: Trying to allocate device linear memory pool of 64 MB for 128 KB object... allocated 64 MB in device linear memory pool. 00:11:30 INF: Trying to allocate host linear memory pool of 64 MB for 128 KB object... allocated 64 MB in host linear memory pool. 00:11:30 LOG: [Vulkan] Created 32.0 MB buffer for dynamic geometry. 00:11:30 LOG: [Vulkan] Created 32.0 MB buffer for constant registers. 00:11:30 INF: 00:11:30 INF: Gfx API: Vulkan 00:11:30 INF: Window: 1280 x 720 00:11:30 INF: Driver: Vulkan 00:11:30 INF: Vendor: nVidia (0x10DE) 00:11:30 INF: Renderer: GeForce RTX 2060 (0x1F08) 00:11:30 INF: Version: 1846214656 00:11:30 INF: Video memory size: 6144 MB 00:11:30 INF: Available for textures: 3072 MB 00:11:30 INF: Shader model version: 5.0 00:11:30 INF: Active GPU(s): 1 00:11:30 INF: GPU architecture: forward conventional rendering 00:11:30 INF: Allowed memory size used for streaming: 1024.0 MB 00:11:30 INF: 00:11:30 INF: VR device: 00:11:30 INF: Name: lighthouse 00:11:30 INF: Model: Index 00:11:30 INF: Vendor: Valve 00:11:30 INF: Render target size: 1560x1732 00:11:30 INF: 00:11:30 LOG: Processing file Content/Talos/Config/CheckDriver.lua 00:11:30 INF: Driver version: 99999 (required: 30600) 00:11:30 LOG: Loaded "/home/jam/.local/share/Steam/steamapps/common/The Talos Principle VR/Bin/x64/SfxOAL.so". 00:11:30 LOG: Loaded "libopenal.so.1". 00:11:30 TRC: EAX is not supported. 00:11:30 LOG: Loaded "/home/jam/.local/share/Steam/steamapps/common/The Talos Principle VR/Bin/x64/SfxSWM.so". 00:11:30 LOG: Initialized mixer output with 2 output channels. 00:11:30 LOG: Created thread 0097C400847F0000(SoftwareMixer). 00:11:30 INF: Failed setting thread priority. (Error: 13 - Permission denied) 00:11:30 INF: 00:11:30 INF: Sfx API: OpenAL 00:11:30 INF: Software mixer: enabled 00:11:30 INF: Current device: OpenAL Soft (OpenAL Soft) 00:11:30 INF: Available devices: 00:11:30 INF: 0: OpenAL Soft (OpenAL Soft) 00:11:30 INF: Mixer frequency: 44100 Hz 00:11:30 INF: Mixer voices: 0 00:11:30 INF: Max sound sources: 25 00:11:30 INF: Max total volume: 3 00:11:30 INF: Speaker config: stereo 00:11:30 INF: Environment FX: enabled 00:11:30 INF: Current environment: Padded cell 00:11:30 INF: 00:11:31 LOG: cvarShowDiffs() 00:11:31 LOG: gfx_pixLastGoodWinHeight = 720 (480) 00:11:31 LOG: gfx_pixLastGoodWinWidth = 1280 (640) 00:11:31 LOG: gfx_pixResHeight = 1080 (0) 00:11:31 LOG: gfx_pixResWidth = 1920 (0) 00:11:31 LOG: ptt_strDefault = ""1a6fec245571d770a372740d9c7d2f0ae2ed103ef7402a1358c79cab8ba95466"" (""bccec1836e18dc14ada30b017cd492303f279bd74f926b2498a85b4bdd1bbabf"") 00:11:31 LOG: str_strGenvAutoLocale = ""enu"" ("""") 00:11:31 LOG: Scheduling loading of default game title: Content/Talos.gtitle 00:11:31 LOG: Created thread 001754E3837F0000(GameDataJobs). 00:11:31 LOG: Processing file Content/Talos/Config/AutoDetect.lua 00:11:31 INF: AutoDetect: No previous hardware values stored, adjusting settings automatically. 00:11:31 INF: CPU efficiency: 2714.05 MHz * 4 usable cores = 5536.662 00:11:31 INF: Single-prepare VR mode detected; CPU performance index updated to 6643.9944! 00:11:31 INF: ID: 0x1f08; card: GeForce RTX 2060; performance: 1755; compatiblity: 2 00:11:32 INF: [Vulkan] Recreated main swap-chain! 00:11:32 LOG: 158 textures reloaded in 0.2 seconds 00:11:32 LOG: Created thread 00A770E0837F0000(ShaderCompiler). 00:11:32 LOG: Created thread 0097F0DF837F0000(ShaderCompiler). 00:11:32 LOG: Created thread 004718DF837F0000(ShaderCompiler). 00:11:32 LOG: Created thread 00B76CDE837F0000(ShaderCompiler). 00:11:32 INF: AutoDetect: storing new settings: sys_bUserSpaceGPU=true,vr_bSteamVRForceInterleavedReprojection=false,sys_iCPUMHz=3193,gfx_iShaderModelVersion=50,sys_strPlatform=Linux,sys_iGPUVendorID=4318,gfx_ulVideoMemoryMB=6144,gfx_ctConcurrentGPUs=1,sys_strCPUVendor=AuthenticAMD,gfx_ulFreeTextureMemoryMB=3072,vr_iUsingSinglePassStereo=1,sys_iCPUFamily=15,gfx_iRelaxedOcclusionTest=0,gfx_bTileBasedGPU=false,sys_iGPUDeviceID=7944,sys_slRAMPhysMB=24067,sys_b32bitOS=0, 00:11:32 LOG: Loading gamepad icons file Content/Shared/Textures/Input/PS3Controller.xml. 00:11:32 LOG: Icons file loaded successfuly. 00:11:32 LOG: Loading gamepad icons file Content/Shared/Textures/Input/PS3ControllerAsian.xml. 00:11:32 LOG: Icons file loaded successfuly. 00:11:32 LOG: Loading gamepad icons file Content/Shared/Textures/Input/PS4Controller.xml. 00:11:32 LOG: Icons file loaded successfuly. 00:11:32 LOG: Loading gamepad icons file Content/Shared/Textures/Input/PS4ControllerAsian.xml. 00:11:32 LOG: Icons file loaded successfuly. 00:11:32 LOG: Loading gamepad icons file Content/Shared/Textures/Input/SteamController.xml. 00:11:32 LOG: Icons file loaded successfuly. 00:11:32 LOG: Loading gamepad icons file Content/Shared/Textures/Input/XBox360Controller.xml. 00:11:32 LOG: Icons file loaded successfuly. 00:11:32 LOG: Loading gamepad icons file Content/Shared/Textures/Input/XboxOneController.xml. 00:11:32 LOG: Icons file loaded successfuly. 00:11:32 LOG: Loading gamepad icons file Content/Shared/Textures/Input/NXController.xml. 00:11:32 LOG: Icons file loaded successfuly. 00:11:32 LOG: Created thread 00A7ECDD837F0000(SyncWorkshop). 00:11:32 LOG: Steam workshop sync operation finished in 0.00 seconds. 00:11:32 LOG: 3131 shaders loaded in 0.3 seconds 00:11:32 LOG: Created thread 004718DF837F0000(ShaderCompiler). 00:11:32 LOG: Created thread 00A770E0837F0000(ShaderCompiler). 00:11:32 LOG: Created thread 0097F0DF837F0000(ShaderCompiler). 00:11:32 LOG: Created thread 00B76CDE837F0000(ShaderCompiler). 00:11:32 LOG: Recreating glyph map for high resolution screens. 00:11:33 INF: [Vulkan] Recreated main swap-chain!
Submitted by Nymphsayer | #Specialdealer Special Offer Online Shopping Store 2016
Is Crash Nitro Kart as bad as people saying? Looking back at it today, how would you rate it?
And just as a reminder if you ever fancy a replay of Nitro Kart, I recommend the xbox version over the PS2 version for the following reasons (which are hardware related due to the Xbox being more powerful than the PS2, much as I being a huge Playstation fan do hate having to say) and I own both versions and have played and compared both a few times
A- Slightly higher framerate B- Faster load times C- Fully backwards compatible on 360, and is full 720 HD compatible too
Submitted by Paul277 | #Specialdealer Special Offer Online Shopping Store 2016
Wednesday, 25 December 2019
Xbox One won't display in 4K on P65-F1 anymore
I have an Xbox One S and a Vizio P65-F1. I've never had issues with UHD or HDR content until today.
I was experimenting running the HDMI through my Vizio Soundbar to help with some audio latency issues I was having. It didn't fix it so I switched back to plugging it directly into the tv (same input as before and using the cable that came with the Xbox). However, now it's forcing it to 640x480 and I can't figure out why. I can go to video fidelity and overscan and force HDMI, which then gives me options for 720, 1080, and 1440, but not 4K. Even still, the 1440 option doesn't actually work.
I can even enable 1080 at 120hz, but nothing will allow me to get back to 4K.
I've factory reset both devices thinking things might autodetect properly but still no dice.
To recap, all I did originally was take the HDMI out of the TV and tried to use the soundbar passthrough feature. It didn't do what I wanted so I went back and now I'm stuck here.
I even have photos of the 4K details screen before and after. https://photos.app.goo.gl/DgJcthAL2T91WsWc6
Here's the first boot of the tv and Xbox after another factory reset too. https://photos.app.goo.gl/DpnEAuuWUjoxx8Zu7
Submitted by jonzey231 | #Specialdealer Special Offer Online Shopping Store 2016
Tuesday, 24 December 2019
4K no longer working on Vizio P65-F1
I have an Xbox One S and a Vizio P65-F1. I've never had issues with UHD or HDR content until today.
I was experimenting running the HDMI through my Vizio Soundbar to help with some audio latency issues I was having. It didn't fix it so I switched back to plugging it directly into the tv (same input as before and using the cable that came with the Xbox). However, now it's forcing it to 640x480 and I can't figure out why. I can go to video fidelity and overscan and force HDMI, which then gives me options for 720, 1080, and 1440, but not 4K. Even still, the 1440 option doesn't actually work.
I can even enable 1080 at 120hz, but nothing will allow me to get back to 4K.
To recap, all I did originally was take the HDMI out of the TV and tried to use the soundbar passthrough feature. It didn't do what I wanted so I went back and now I'm stuck here.
I even have photos of the 4K details screen before and after.
So far I've gone so far as to factory reset the tv and the Xbox and still nothing.
Submitted by jonzey231 | #Specialdealer Special Offer Online Shopping Store 2016
Monday, 23 December 2019
Hey guys this is the leaked xbox 720 that's suposed to come out here very soon it's been said. I think its looks good what are you're thoughs? Make sure to subscribe
Submitted by SlyPoopBandit | #Specialdealer Special Offer Online Shopping Store 2016
sticking at 0% cache when play anything on Seren
Was wondering if anyone may have encountered this.
i currently have up to Seren addon installed on kodi on XBox with Arctic Zephyr 2 skin (Seren, skin and Kodi all latest versions). i am on gigabit fibre with direct ethernet connection and speed test shows around 800 d/l.
RD and Trakt are both linked and a4kscrapers installed and enabled. The setup has been working well for months. the last couple of days however although i am still finding lots of sources, any source i attempt to open (4k,1080, 720) plays for 3 seconds and then stops with 0% cache showing. it never moves above 0% although may occasionally may play another few seconds after a 5 minute wait before stopping again.
if i go to my real debrid account the links play perfectly with no buffering on computer / phone.
i had not made any changes to settings to make these problems start and after doing a full wipe and reinstall of everything it worked ok for a couple of hours before starting with the same errors again.
not using a vpn and have cleared all cache etc as well as deleting all devices previously linked on RD.
any thoughts would be appreciated.
Submitted by RoyHodgsonsWarhammer | #Specialdealer Special Offer Online Shopping Store 2016
Saturday, 21 December 2019
Can I test/make 3rd person combat with a macbook pro 15 radeon pro 450?
Hi everyone,
I was wondering if I could practice/make a 3d game in a macbook pro I might buy? Im not looking for super impressive modern gen graphics, but more to get the combat and movement feeling right. Test some basicist models to 3rd person combat. And another scene for testing platforming feel.
So even if it looks like a PS2/PS3/ Xbox/ Xbox 360 era game at 720 or lower/worse that is cool but would like smooth 30/60fps.
Is that possible with the following specs?
My friend is selling me his macbook pro, on a lease so i can pay him monthly. Its 2016 model, 16gb, i7 with a radeon pro 450 dedicated graphic card. For £400.
Thanks
Submitted by kouroshzkush | #Specialdealer Special Offer Online Shopping Store 2016
Can I make 3d games with this macbook pro 15 radeon pro 450?
Hi everyone,
I was wondering if I could practice/make a 3d game in a macbook pro I might buy? Im not looking for super impressive modern gen graphics, but more to get the combat and movement feeling right.
So even if it looks like a PS2/PS3/ Xbox/ Xbox 360 era game at 720 or lower that is cool but would like smooth 30/60fps.
Is that possible with the following specs?
My friend is selling me his macbook pro, on a lease so i can pay him monthly. Its 2016 model, 16gb, i7 with a radeon pro 450 dedicated graphic card. For £400.
Thanks
Submitted by kouroshzkush | #Specialdealer Special Offer Online Shopping Store 2016
Can I make 3d games with this macbook pro 15 radeon pro 450?
Hi everyone,
I was wondering if I could practice/make a 3d game in a macbook pro I might buy? Im not looking for super impressive modern gen graphics, but more to get the combat and movement feeling right.
So even if it looks like a PS2/PS3/ Xbox/ Xbox 360 era game at 720 or lower that is cool but would like smooth 30/60fps.
Is that possible with the following specs?
My friend is selling me his macbook pro, on a lease so i can pay him monthly. Its 2016 model, 16gb, i7 with a radeon pro 450 dedicated graphic card. For £400.
Thanks
Submitted by kouroshzkush | #Specialdealer Special Offer Online Shopping Store 2016
Friday, 20 December 2019
I make $73000 ($164000 joint) in Raleigh NC as a research associate (repost)
I have little bit of downtime at work right now while an experiment's running so I was able to make some edits. My previous post had some errors in the assets/debt section - sorry for deleting the original post, but honestly my anxiety has been through the roof all day due to work and getting questions I couldn't answer immediately was just making it worse!
Basic Info:
Age: 23
Gender: Female
Location: Raleigh NC
Industry: Pharma
Occupation: Research associate
I make $73,000/yr and my husband (J.) works as a software developer ($91,000/yr), so that makes a joint income of $164,000.
Section One: Assets and Debt
Retirement Balance: Me: $25,400 total in my Roth IRA & 401k. I started contributing to my Roth when I was 19 or 20, but I didn’t start maxing it out until we got married and combined finances. I contribute 27% to my 401k (which should max it out over a full year) and my employer matches 5%.
J.: $67,100 over his Roth IRA & 401k. He maxes out his Roth and used to max his 401k but recently scaled back his contributions a bit so we could have a little more breathing room on saving for a house. (Honestly no idea what % he contributes and he couldn't tell me off the top of his head when I asked.)
J.’s HSA: $7,000 - We basically treat this as a retirement account.
Savings account balance: $15,000 in a HYSA and about another $15,000 in CDs and a brokerage account.
Checking account balance: About $3,000
Credit card debt (and how you accumulated it): $0, we pay for everything with credit cards to get rewards and then pay them off immediately.
Student loan debt (for what degree): $0. Our parents covered our undergrad degrees in chemical engineering and computer science. We both TA’d in grad school so our tuition was covered (we got MS’s).
J.’s car loan: $3,000
My car loan: $10,000
Section Two: Income
Main Job Monthly Take Home:
Me: $1,700, 2x/month, after my 401k (no idea how much is actually pulled from my paycheck since I can't figure out how to work my employer's sucky website, but I think it's like $1650)
J.: $2,300, 2x/month, after 401k/HSA contributions and insurance just for him. (I’m still on my dad’s insurance because it’s really excellent and my little brother is still in school, so it doesn’t cost them any extra.)
Section Three: Expenses
Rent: $1495 for a 3br/2.5ba house with a fenced in yard (honestly the best thing about the place)
Retirement contribution: $1000 for both of our Roth IRAs
Savings contribution: We aim for $1500 towards house savings (realistically it’s going to end up closer to $1200 this month due to Christmas gifts) and another $500 towards a vacation to Japan we’re taking in a few months.
J.’s car payment: $1000. He got a really shitty interest rate because of his limited credit history so we’ve been paying this down fairly aggressively.
My car payment: $280
Electric/gas/water: $150ish
Wifi: $65
Cellphone: $40 just for me, J.’s phone is covered by work
Housekeeping service: $240 for biweekly cleaning
Spotify: $5, I’m still on the student discount somehow but I think that’s going away soon :(
Streaming services: We use my parents’ Netflix/Hulu/Prime/HBO
PSN: $120 /year for two accounts
NYT Cooking: $40 /year
YNAB: $50 /year
Car/rental insurance: ~$720 2x/year (I think - we recently switched insurance and J. got a new car so this may not be accurate)
We have about $1600 /mo left after the listed expenses. We budget $500 /mo for groceries, $100 /mo for gas, $100 /mo for eating out, and $600 /mo split between us for "fun money" that we can spend on whatever (which sometimes ends up covering dining out if we go over budget). This leaves us with about $300 as a buffer for random expenses that come up, which rolls over into the next month if there's any left. Generally we're pretty frugal, and we use YNAB to shift money around as necessary if we do end up going over budget in certain categories, so it works for us.
Day One
6:00 AM - For some reason, I’ve been waking up 10-15 minutes before my alarm for the past few days. I scroll on my phone for a few minutes while my sunrise alarm clock grows progressively brighter. Once I need to be officially awake, I roll out of bed, let the dogs out to pee, and have my usual cup of black coffee while I get myself together. My daily makeup routine consists of Canmake sunscreen, MUFE foundation, NYX eyeliner, NARS highlighter, Too Faced mascara, Neutrogena undereye concealer, Urban Decay setting spray, and neutral eyeshadow. (I got into a bad habit of collecting eyeshadow palettes a couple of years ago before realizing I was just buying the same cool neutrals over and over again in different packaging, so now I’m on a mission to pan all of them.) I take way too long to pick out an outfit and run out the door.
7:30 AM - I make an earl grey latte in the kitchen and then settle in to my desk. I have a lot of administrative work to do today to prepare for some major experiments we’ll be executing for the next week and a half. I end up reworking our plans several times throughout the morning due to some complications with other departments’ work on this project.
12 PM - Lunchtime! A vendor comes in for a lunch and learn today - they brought Panera Bread. I have half a caprese sandwich, some grilled chicken salad, and a chocolate chip cookie while listening to their presentation.
2 PM - More prep for the rest of the week. There was a change in plans which means I’ll be executing a very critical, time-sensitive experiment instead of my boss, so we have a brief meeting to discuss. It’ll be my first time doing this type of experiment and I’m not very familiar with the instrument so I’m nervous about it, but I appreciate that my boss has enough confidence in me to let me handle it.
4 PM - Time to go home! I usually leave right at 4:00 so I can make it home in time to take the dogs out. It’s nasty outside so we play fetch indoors instead of going on our usual walk. Once they’ve had enough, I chill on the couch and continue knitting a sweater I’ve been working on. This is the first one I’ve ever made and I’m a little under halfway finished with the second sleeve - so close to the finish line!
6 PM - My husband J. comes home and waits for me in the driveway to avoid riling the dogs up and then immediately walking out. We head to the mall, since I need to get a cheap pair of earrings to go with my dress for my work’s holiday party, and I’m terrible at picking out costume jewelry online. J. picks out a nice pair of dangly brass earrings at J.Crew and to my surprise they’re kind of perfect. ($22.19) We browse around in several stores, and then end up in Sephora where we get an IT Cosmetics gift set for J.’s mom to round out her Christmas gifts. ($16.09) I spend all of my Beauty Insider points on SK-II essence minis, and J. is very excited that I got 40 mL for free when it’s usually $1.32/mL.
7:30 PM - For dinner, we decide to eat at a nearby Mexican restaurant that I really like - there was one near my high school and I’d stuff my face there when I was stressed (which was often). J. gets a smothered barbacoa chimichanga and a soda, and I get a plate of loaded chicken tinga nachos, which I eat in record time and feel very guilty about immediately afterwards. ($24.04)
9 PM - Once we get home, I take my makeup off with DHC cleansing oil, wash my face with Cosrx low pH cleanser, and do my nightly skincare routine, which is pretty extensive when it’s cold out. I usually start with Cosrx galactomyces essence but swap it out for the SK II essence I just got, and hope that they’re pretty comparable. I finish up with Cosrx snail essence, Hada Labo hyaluronic acid lotion, Dr. Jart+ ceramidin liquid and cream, and finally a Glow Recipe sleeping mask. (I have dry skin that does best with lots of light moisturizing layers.) J. and I snuggle with the dogs in bed while watching The Office (I just got into the Office Ladies podcast so I’m in the mood for a rewatch) until I fall asleep around 10.
Day One total: $62.32
Day Two
6:15 AM - My weekday morning routine is very regimented. Black coffee, dogs, and makeup. To my dismay, the SK II essence actually does make a big difference compared to the Cosrx galactomyces, but there’s no way I’m paying $100 for 75 mL of any skincare product. I grab a packed lunch and head to work.
7:30 AM - Today should be pretty hectic. We get some news that another department made a mistake that reduces the amount of work we’ll have to do over the next week and a half by about ⅓. Great, but we still have a lot to do today! I head into the pilot plant and get started.
1 PM - My boss covers for me while I quickly eat lunch. I packed a salad with farro, sweet potatoes, arugula, craisins, pepitas, feta and ginger dressing. I’m back in the lab within 15 minutes.
6:00 PM - We reach a stopping point, so it’s finally time to go home. My commute is tripled because I’m leaving after 4:30, which puts me in a bad mood - I HATE driving! When I get home, I find a note from USPS saying they weren’t able to deliver a package. They haven’t entered it into their system so I’m not able to request redelivery online and I’ll have to go to the post office (only open 9-5 on weekdays!) to pick it up. Soooo annoying, especially since the package only contains a couple pairs of cheap earrings from Etsy, while they left the expensive Catbird earrings for my MIL out on the porch all day. I let the dogs out to pee and then do a back and biceps workout in our little home gym while watching Sims 3 let’s plays on Youtube. Honestly I hate strength training (I’m more of a runner), but I broke a toe a few days ago so my exercise options are limited.
7:00 PM - J. gets home and we eat leftover chipotle chicken pozole with lots of cabbage for dinner. J.’s friend is letting him borrow his XBox One for a few weeks so they can play Halo together, so he goes and sets the system up while I shower and then soak off and repaint my nails. I have very weak fingernails which break really easily when I’m wearing gloves daily, so I try to keep a gel manicure on to reinforce them a bit. (It really helps my nails, but the gels don’t hold up to latex gloves either, so I barely get two weeks out of them.)
10:00 PM - I work on my sweater for the rest of the night and fall asleep after doing my nightly skincare.
Day Two total: $0
Day Three
6:15 AM - Ugh, I’m having a hard time waking up today. I go through my usual routine and drive to work.
7:30 AM - Another day in the pilot plant! It’s very busy but nothing too notable happens. My boss covers me for a few hours while I set up some equipment for my experiment on Monday.
12:30 PM - I break for lunch, and quickly eat the salad I packed (quinoa, black beans, spinach, feta, pepitas, sundried tomatoes, cilantro, and cumin-lime dressing). I usually go out for lunch on Fridays, but I knew I wouldn’t have time today.
4:00 PM - I head out at my usual time since J.’s work holiday party is tonight and I still need to go home to take care of the dogs and change into something cuter. It takes me almost an hour to get home because it’s raining really hard and everyone apparently forgot how to drive. J. meets me at home shortly after I arrive, and he takes care of the dogs while I quickly change. We take a Lyft to downtown Durham - J.’s work provided a $25 Lyft voucher which barely covers one way, and we tip an additional $3.47.
6:30 PM - J. is close with a lot of his coworkers so he has a good time socializing with everyone, but they’re all disappointed with this party compared to last year’s, which was quite lavish. We eat a few appetizers and I have two goses before dinner is served. I forgot to look at the menu before we came, and unfortunately I can’t eat any of the entrees (no restrictions, I’m just picky), so I have a side salad and a couple of rolls.
8:00 PM - A bunch of us decide to ditch the party since they ran out of beer and everyone ended up sitting at tables instead of freely socializing. We walk over to Boxcar (a barcade), and one of J.’s coworkers buys a bunch of tokens. J. and I buy four beers between us, and the group plays Mario Kart, DDR and skeeball for a couple of hours. ($14.30)
10:00 PM - One of J.’s coworkers lives near us and offers to drive us home so we don’t have to pay for a Lyft back. (Thank god!) I’m quite drunk after four drinks on essentially an empty stomach, and when we get back J. talks me into ordering Postmates. J. orders mac and cheese and pickle chips, and I get a meatball sub with fries. The fries are lukewarm by the time I get them, but I still eat all of them and half of the sub. ($35) J. goes to play Halo with his friends and I pass out shortly afterwards.
Day Three total: $52.77
Day Four
6:00 AM - Wow, I’m hungover! I let the dogs out to pee, then have my coffee and drink about a liter of water before going back to sleep for a few hours.
9:00 AM - I get up and take a shower. My hangovers are usually followed by an anxiety flareup, and today is no exception. I’m having a really hard time getting out of my head. After drying my hair, I get to work picking up around the house and accumulate a pile of Christmas gifts that need wrapping. I wrap what I can, but I’ll need gift boxes for a few so I order some on Amazon. ($17.99)
12:30 PM - I finally prod J. awake, and after a cup of coffee he goes out grocery shopping. Our deal is that I do all the meal planning and cooking, while he does the dishes and grocery shopping. He buys eggs, butter, Greek yogurt, beef chuck, pancetta, lentils, arugula, cilantro, an apple, carrots, onions, mushrooms, a turnip, butternut squash, shallots, green onions, dijon mustard, farro, potatoes, leeks, orange juice, champagne, and cheap red wine for cooking. ($66.41) He also gets some brandy at the ABC store. ($6.37) While he shops, I do a leg and shoulder workout - I’m a little unbalanced due to my broken toe so the leg part doesn’t go so great - and eat the last of the pozole.
3:00 PM - J. and I play video games for a few hours before we need to get ready for my work’s holiday party tonight. He plays Dragon Age Inquisition, and I’m trying to get into The Outer Worlds. (I feel like I should like it since I LOVE Fallout New Vegas, but the tone and looting system just aren’t doing it for me.)
7:30 PM - We had trouble getting an Uber so we leave for the holiday party pretty late. I’m kind of dreading it so I have no problem with showing up late! I don’t like large unstructured social events in general, but I’m also upset because I have to wear shoes that don’t really go with my outfit because of my broken toe, and the post-drinking anxiety spike isn’t helping matters. The Uber is $28.38, covered by my work.
8:30 PM - The party is really nice (which is a surprise to me because my workplace is usually pretty spartan!), but I’m having trouble enjoying it. My shoes end up hurting my toe after all (which is bad news at a party with very limited seating), and I’m too anxious to eat much of anything. J. talks me into eating a chicken slider, and we get an Uber home shortly after putting in a little face time with my boss and a couple of other coworkers. ($33.31, expensed)
9:30 PM - I’m not feeling so great when we get home. I have a big glass of water and then J. cuddles me until I fall asleep.
Day Four total: $90.77
Day Five
8:00 AM - Good morning! Sunday is my meal prep day so I have a lot to do this morning. After drinking coffee and letting the dogs out to pee, I make salads with farro, butternut squash, roasted apples, craisins, pecans, arugula, and maple ginger dressing. Then I put a load of laundry in the washing machine and move on to mujadara with yogurt and tahini sauce. Once that’s finished and packed up, I start making a dijon and brandy beef stew and before I know it, it’s almost noon. J. has been up preparing a few things for work and taking care of dishes as I dirty them. I manage to get the stew to the point that it’s just simmering on the stove before my friend comes over.
1:00 PM - J. leaves to meet his dad at a bar to watch the Broncos game together. (Neither of them are from Colorado so I don’t really get why that’s their team, but whatever.) My friend arrives, and we hang out while drinking mimosas. I knit while we talk and end up finishing my sweater (yay!). We both get hungry so I make veggie yakisoba with extra cabbage and kizami shoga. J. buys beers and pizza for himself and his dad. ($37)
4:00 PM - My friend’s boyfriend picks her up and J. gets home shortly afterwards. I work on weaving in the ends of my sweater and block it on an old yoga mat. I’m finally done with laundry and cooking so I start messing around with Skyrim mods. (Yes it’s very weird to play Skyrim in 2019, but a major new mod update is dropping tomorrow and I’m really excited. Honestly at least half the fun of Skyrim at this point is building a cool custom mod list.) I prep a more streamlined load order that’s unlikely to have major gamebreaking conflicts with the new mod update so I can play as soon as it releases. J. and I take a break from gaming to eat some of the beef stew I made earlier today, and then take the dogs out for a long walk together.
8:00 PM - We settle back in to play games for the rest of the evening, and I go to sleep at around 10. J. orders a gaming mouse that’s on sale on Amazon. ($32.16)
Day Five total: $69.48
Day Six
6:15 AM - Wake up, usual morning routine. I leave for work a little bit early since I’m nervous about how today’s experiment will go.
7:00 AM - Working in the lab pretty much all day. This piece of equipment is a real pain in the ass - it takes forever to get started, and uses up more of our limited sample than I’m comfortable with.
1:00 PM - I babysit my experiment via remote connection while I eat my lunch (the salad I prepped yesterday).
4:00 PM - In the lab for the rest of the day. My sample ends up looking a little janky by the time I leave, but I have no choice but to keep using it for another experiment that’ll run overnight. It’s raining again today so it takes way too long to get home. When I arrive, I find a Fedex notice saying I’ll need to pick up my package from Sezane. Ugh. I take the dogs for a walk and then do a couple of loads of laundry until J. gets home.
6:30 PM - J. picks me up and we pick up my Sezane package from Fedex. I ordered a couple of cute sweaters, and they also included a cute little pouch with my zodiac sign on it. J. wants to get a loaf of bread to go with our stew - I’m of the opinion that egg noodles would be better with it, but I won’t say no to bread. We pick up a baguette at the grocery store. ($2.58) We eat stew and bread together, and then the new Skyrim mod releases, so I get to work arranging my load order and building patches. I only play for about 45 minutes before I need to go to sleep at 10.
Day Six total: $2.58
Day Seven
6:15 AM - The yard is really muddy from all the rain so I have to towel the dogs off before they come back inside. They are not happy! I leave J. a reminder to pick up my package from USPS on his way to work. (J. works very flexible hours and usually gets in to the office at around 10:30 or 11.)
7:30 AM - Continuing my experiments from yesterday - they’re kind of a mess because my sample is really unhappy. I don’t really feel good about defending this data but it’s all we have, and we need to have everything ironed out by Thursday so I’m rolling with it. I have to put everything down at 10 AM for a meeting, and it actually turns out to be really productive so I feel energized afterwards. My boss moves our weekly one-on-one to later in the day so I can continue moving this experiment along.
2:30 PM - I break for our one-on-one and eat lunch (same salad as yesterday) while we talk. This is a really stressful week for both of us (and probably a bad time for me to be writing a MD!) but it helps to talk out everything that needs to get done before our deadline on Thursday. I set up several experiments to run overnight, and leave at about 5.
6:00 PM - After taking the dogs out and showering, I settle in to start playing Skyrim but before I get it booted up my friend texts me to ask if I can help her sister speedrun part of Bloodborne. She happens to be at my favorite part of the game so of course I say yes, and I chat with my friend and her sister on the phone while we play. When J. gets home, I hop off and we get to work picking up the house for the housekeepers that will come tomorrow morning. The gift boxes from Amazon arrive, so I also take care of wrapping the remaining gifts. My sweater is finished blocking so I pull it off the mat - I’m sooo excited to wear it tomorrow. J. and I eat dinner together (leftover beef stew and bread) and then play games until I go to bed at 10.
Day Seven total: $0
Totals
Food + Drink: $185.70
Fun / Entertainment: $32.16
Home + Health: $17.99
Clothes + Beauty: $22.19
Transport: $3.47
Other: $16.09
Total: $277.60
This was a fairly out of the ordinary week for us since we usually don’t eat out/order Postmates much - I’ve found that meal prepping really curbs that impulse for me, and J.’s work usually has a ton of free food leftover from meetings so if he wants pizza or something he can get it for free - but I think the drinking over the weekend did us in haha. We definitely went over our eating out budget but thank god for YNAB since it makes it very easy to shift budgeted money from different categories. Feel free to ask questions and I'll answer them as best I can but I'll be the first to admit I don't have a perfect understanding of taxes & etc.
Submitted by iachilla | #Specialdealer Special Offer Online Shopping Store 2016
CRTPi-RCA v1.1FX: An Experimental Fork of the CRTPi-Project!
CRTPi-RCA: A fork of the CRTPi-Project for Retropie (4.5.1)
- CRTPi-RCA v1.1FX: Experimental Fork (3.5mm Composite)
- CRTPi-Project v1.1X: Experimental Fork (888&666)
- CRTPi-RCA v1.0F: 3.5mm Composite Fork
- CRTPi-Project v1.0: Main Fork (888&666)
Changelog: v1.1FX 12/20/2019
- Applied Sakitoshi's TVout-Tweaks-Smart shader across all lr- emulators to fix artifacting issues
- Enabled runahead (1 frame, 2nd instance) for all available 8-bit and 16-bit retroarch cores.
- Added (optional) Pi3B+ overclock values.
- Extended arcade rom configs for /roms/arcade/ to include FB Neo, FB Alpha 2012, Mame 2003, Mame 2003-Plus, Mame 2010, and Mame 2000.
- Extended arcade rom configs for /roms/fba/ to include FB Neo and FB Alpha 2012.
- Extended arcade rom configs for /roms/mame-libretro/ to include Mame 2003, Mame 2003-Plus, Mame 2010, and Mame 2000.
- Installed additional arcade emulator lr-mame2003-plus.
- Changed emulators.cfg to switch all roms set for lr-mame2003 to lr-mame2003-plus.
- Fixed issue where GBC configs were pointing to GB directory.
- Fixed issue with notification message location in GBA, GB, and GBC emulators.
- Changed lr-fceumm options to disable horizontal overscan, go back to 8:7 PAR aspect ratio, and changed pallete to composite-direct-fbx. (these settings closest matched a real Famicom AV over composite)
- Updated common lr- emulator configs for the correct refresh rate per system. (SNES/NES/SGB2 = 60.098801, GBA Player = 60.002220, ATARI2600/COLECO/MSX/SMS/MD/GG = 59.922741, Default = 60.000000)
- Duplicated existing arcade configs to expand emulator choices for vertical games in 480i mode. (lr-mame2000, lr-mame2010, lr-mame2003-plus, lr-fbalpha2012)
- Installed additional lightweight 4:3 ES themes: 240p-Honey, Art-Book 4-3, Art-Book Pocket, Retrowave 4-3, Super Retroboy, Pixel, and Pixel-Metadata.
- Set default theme to Super Retroboy.
Changelog: v1.0F Hotfix 10/31/2019
- Fixed issue with hotkeys, removed keyboard F-key hotkeys from build entirely. Hotkeys are now default per the retroarch distro.
- Fixed issue where the mastersystem emulator got set to lx-genesis-gx-plus instead of lr-picodrive.
- Fixed issue where lr-mame2003 was displaying nag screens by default.
- Redumped and uploaded the image file, URL has not changed.
- New MD5: b6a5f65c97afe09f13c7373a27332df7
- Created hotfix pack to unzip into already-flashed images from the 10/29/19 build. See this post.
Changelog: v1.0F 10/29/2019
- CRTPi-RCA: Version v1.0 Final Public Release.
- Hybrid Resolution -- Boots in 480i and plays games in 240p!
- Implimented heavily modified version of the Sakitoshi CRT-TVout scripts, removing all shaders and sticking to a more standard integer scale image.
- Kodi 18.2 set up for 480i with NO SLOWDOWN!
- Set major hotkeys for lr- emulators on keyboard to F-keys.
- Custom config files to allow certain Arcade and PSX games to run in 480i/240p
- Completely overhauled all libretro emulators for 240p output where applicable
- Configured Atari Lynx, Sega Gamegear, NeoGeo Pocket/Color, and Wonderswan Pocket/Color with overlays and optimized (not pixel-perfect) wide resolution
- Overhauled GB/GBC/GBA to have correct integer scale 2X output with SGB2 and GBP overlays
Changelog: v0.4 10/22/2019
- Second release of CRTPi-RCA, fourth releae of the CRTPi-Project.
- CRTPi-RCA: Version v0.4 Final Beta Release. (Final Public release will be released once I have a working 480i/240p hybrid configuration using a heavily modified Sakitoshi script.)
- Switched to 8GB disk image to accommodate disk-based system test suites and more ports
- Updated all installed packages to 4.5.1 (231b13ab) - 10/20/19
- Switched N64 default emulator to mupen64plus-auto @ 320x240 for speed and compatibility (lr-mupen64plus still set up)
- Graphics Tweaks for lr-PCSX-ReARMed (disabled vibration + lowered frame clock to 55 + enabled interlacing modes, enhanced resolution, speedhack, and bilinear filtering)
- Added optional overclock values in boot config (disabled by default)
- Added another theme optimized for low resolution: CRT-Bubblegum
- Preloaded Kodi 18.2 with Convergence theme (Large Font) @ 480i [ISSUE: Reboot Required after Kodi to play any games -- massive slowdown after exit]
- Preloaded and set up Quake shareware port (lr-tyrquake)
Changelog: v0.3 10/2/2019
- Initial release of CRTPi-RCA, third release of the CRTPi-Project.
- New Config Fork: CRTPi-RCA, an image for use with the 3.5mm composite out on the Pi board utilizing the Raspberry Pi's SDTV16 mode for 640x480 Progressive Scan (240 Lines).
What Does That Look Like?
Here are some examples of games being played in beautiful 240p on CRT sets using the RCA Image!.
What is Different?
- RetroPie 4.5.1 (Linux 9.9 Stretch) Commit 231b13ab (10/20/19)
- 8GB (7892992 KB) Uncompressed Image (Compressed via WinRAR to 4977890 KB)
- SSH, Samba Share, and USB Rom Service enabled by default
- Heavily modified Sakitoshi CRT-TVout script for switching between 480i and 240p
- Optional overclock values in /boot/config.txt for Pi2 & Pi3B (disabled by default)
- NTSC @ 60hz 720/640x480 480i Resolution for Emulationstation & Kodi
- NTSC @ 60hz 640x480 Progressive (240 lines) for Retroarch
- Per-system custom refresh rates for Retroarch
- Single-frame Run Ahead enabled for many 8-bit & 16-bit consoles and handhelds for Retroarch
- Optional 480i mode for PSX and Arcade games
- Preloaded with free 240p test suites for multiple consoles
- Preloaded with additional stable (opt) Retroarch emulators
- Preloaded with DOSBox and ScummVM
- Preloaded with Kodi 18.2 w/ Convergence Theme @ 480i
- Preloaded with various 4:3 splashscreens from the RPiF download
- Preloaded with 4:3 Ruckage's runcommand launching screens for supported systems
- Custom 4:3 Arcade DOJ "Winners DO Use Drugs" splash screen.
- Preloaded with MUNT Roland MT-32 MIDI emulation for DOSBox/ScummVM
- Retroarch FCEUmm (NES) Emulator preconfigured for 8:7 vert overscan crop enabled w/ composite-direct-fbx pallete
- Retroarch Picodrive (SMS/32X) Emulator preconfigured for 4:3 with 2.5X Sega Mastersystem & 1X Sega 32X resolution
- Retroarch Gambatte (GB/GBC) emulator preset to Super Game Boy (Special 1 Pallete) mode with 2x integer scale SGB Overlay
- Retroarch mGBA (GBA) emulator preset to Game Boy Player mode with 2x integer scale GBP Overlay
- Other Retroarch handheld emulators preset for optimized wide display with overlay
- Retroarch PCSX-ReARMed (PSX) emulator preconfigured with vibration disabled + frame clock lowered to 55 + enabled interlacing modes, enhanced resolution, speedhack, and bilinear filtering
- Emulationstation preloaded with KALEL1981's Super-Retroboy theme (default)
- Emulationstation preloaded with Ruckage's RetroPie menu icons
- Emulationstation preloaded with Ruckage's snes-mini and nes-mini themes configured for 4:3
- Emulationstation preloaded with PietDAmore's 240p Honey and Bubblegum themes
- Custom ScummVM system artwork for snes-mini theme
- Emulationstation systems ordered chronologically instead of alphabetically
- Emulationstation preconfigured with best settings for analog A/V including best settings for video preview screensavers
What is Run-Ahead?
I've enabled run-ahead on most of the 8 & 16-bit consoles and handhelds. A single frame (and using the second instance) is saved here, which dramatically improves input lag without affecting performance on a Pi3B+. More frames would require more hardware power, and may be achievable via overclocking.
lr-snes9x2010 consistent 60.0-60.2 FPS @ 60.098801hz lr-fceumm consistent 60.0-60.2 FPS @ 60.098801hz lr-beetle-pce-fast consistent 60.1-60.2 @ 60.000000hz lr-genesis-gx-plus consistent 59.9-60.2 FPS @ 59.922741hz (both genesis and sega cd) lr-picodrive consistent 59.9-60.2 FPS @ 59.922741hz (master system, game gear, and 32X) lr-gambatte consistent 60.0-60.2 FPS @ 60.098801hz (SGB2 framerate) lr-mgba consistent 59.8-60.4 FPS @ 60.002220hz (Gamecube framerate)
Runahead Tested ~60FPS Stable:
- Game Gear
- Game Boy
- Game Boy Color
- Master System
- Megadrive
- NES
- PC Engine
- PCE-CD
- Sega 32X
- Sega CD
- SNES
Runahead Tested < 50FPS Unstable:
- FB Neo
- FB Alpha
- Mame
- N64
- PlayStation
- PSP
Runahead Untested:
- Atari 800
- Atari 2600
- Atari 5200
- Atari 7800
- Atari Lynx
- Coleco
- Intellivision
- MSX
What Does This NOT Have?
This doesn't have any ROMs (other than freeware test suites), BIOS files, music, screenshots, metadata, or videos concerning copywritten games. Other than the configurations and overlays, it has nothing that can't be downloaded through the repository or freeware.
Where Can I Get It?
You can download a premade image from Drive:
NOTE: Please expand your file system via Raspi-Config after your first boot, and reboot twice!
CRTPi-RCA v1.1FX: For Raspberry Pi3B+ Composite-Out
MD5: c3d76c4660478501038dd78890d35198
How can I take full advantage of the 480i/240p Switching?
To force 480i for a system or game, you can create a '480i.txt' file inside the configuration folder of the system with a list of the file names (case insensitive, extension optional but recommended) you want to force.
If you wish to force 480i for a whole system, you can write "all" inside the '480i.txt' file.
Alternatively you can create a "240p.txt" file to force 480i to all games except for the ones inside the list.
You can read more about the script functionality here.
Example:
/opt/retropie/configs/psx/480i.txt containing "Bloody Roar 2.PBP" to force 480i for the file "Bloody Roar 2.PBP" /opt/retropie/configs/psx/480i.txt containing "all" to force 480i for all the PlayStation games. /opt/retropie/configs/ports/kodi/480i.txt containing "all" to force 480i on Kodi.
I have X Issue! Help?
I only have like 500mb of free space on my XXgb SD card!
You need to expand your file system via Raspi-Config. Follow these steps.
GBA, PSX, Neo-Geo, Sega-CD, PCE-CD, etc. games don't work!
I haven't included any bios's that didn't come with the retropie stock image, so you'll need to install the appropriate files in the BIOS folder. For Neo-Geo, I highly recommend the UniBios (renamed to neogeo.zip).
I want to switch back to lr-mupen64plus!
- When launching an n64 game, mash buttons on the controller until the runcommand window comes up.
- Select on "1 Set default emulator for n64" and choose "lr-mupen64plus"
- Then "Q Exit (without launching)"
- Launch the game again -- it will launch in the chosen emulator at the proper resolution
What A/V cable should I use for 3.5mm Composite?
I recommend the Zune A/V cable or XBOX 360E cable, you can find them on eBay and Amazon.
Samba Share won't work after I set up Wi-Fi!
Samba share service starts on boot, pending that a network is available. Configure your Wi-Fi then reboot first, and if that doesn't fix it then go into Retropie Setup > Configuration/Tools > Samba > Install Samba. Once it's complete, reboot and it should be golden.
USB-Romservice and/or Retropie-Mount don't work!
Follow this guide, but follow these steps before plugging in your thumb drive:
- Go to Retropie-Setup
- Update retropie install script
- Go to Manage Packages -> Optional Packages
- Scroll all the way down to usbromservice
- Uninstall usbromservice
- Install it again from Binary
- Once finished, choose Configuration, then Enable USB Romservice
- Reboot, and wait for it to fully boot in to ES
- Plug in USB stick (has to be FAT32) and WAIT A LONG TIME (if your stick has a light, wait for it to stop flashing)
Submitted by ErantyInt | #Specialdealer Special Offer Online Shopping Store 2016
CRTPi-RCA v1.1FX: An Experimental Fork of the CRTPi-Project!
CRTPi-RCA: A fork of the CRTPi-Project for Retropie (4.5.1)
- CRTPi-RCA v1.1FX: Experimental Fork (3.5mm Composite)
- CRTPi-Project v1.1X: Experimental Fork (888&666)
- CRTPi-RCA v1.0F: 3.5mm Composite Fork
- CRTPi-Project v1.0: Main Fork (888&666)
Changelog: v1.1FX 12/20/2019
- Applied Sakitoshi's TVout-Tweaks-Smart shader across all lr- emulators to fix artifacting issues
- Enabled runahead (1 frame, 2nd instance) for all available 8-bit and 16-bit retroarch cores.
- Added (optional) Pi3B+ overclock values.
- Extended arcade rom configs for /roms/arcade/ to include FB Neo, FB Alpha 2012, Mame 2003, Mame 2003-Plus, Mame 2010, and Mame 2000.
- Extended arcade rom configs for /roms/fba/ to include FB Neo and FB Alpha 2012.
- Extended arcade rom configs for /roms/mame-libretro/ to include Mame 2003, Mame 2003-Plus, Mame 2010, and Mame 2000.
- Installed additional arcade emulator lr-mame2003-plus.
- Changed emulators.cfg to switch all roms set for lr-mame2003 to lr-mame2003-plus.
- Fixed issue where GBC configs were pointing to GB directory.
- Fixed issue with notification message location in GBA, GB, and GBC emulators.
- Changed lr-fceumm options to disable horizontal overscan, go back to 8:7 PAR aspect ratio, and changed pallete to composite-direct-fbx. (these settings closest matched a real Famicom AV over composite)
- Updated common lr- emulator configs for the correct refresh rate per system. (SNES/NES/SGB2 = 60.098801, GBA Player = 60.002220, ATARI2600/COLECO/MSX/SMS/MD/GG = 59.922741, Default = 60.000000)
- Duplicated existing arcade configs to expand emulator choices for vertical games in 480i mode. (lr-mame2000, lr-mame2010, lr-mame2003-plus, lr-fbalpha2012)
- Installed additional lightweight 4:3 ES themes: 240p-Honey, Art-Book 4-3, Art-Book Pocket, Retrowave 4-3, Super Retroboy, Pixel, and Pixel-Metadata.
- Set default theme to Super Retroboy.
Changelog: v1.0F Hotfix 10/31/2019
- Fixed issue with hotkeys, removed keyboard F-key hotkeys from build entirely. Hotkeys are now default per the retroarch distro.
- Fixed issue where the mastersystem emulator got set to lx-genesis-gx-plus instead of lr-picodrive.
- Fixed issue where lr-mame2003 was displaying nag screens by default.
- Redumped and uploaded the image file, URL has not changed.
- New MD5: b6a5f65c97afe09f13c7373a27332df7
- Created hotfix pack to unzip into already-flashed images from the 10/29/19 build. See this post.
Changelog: v1.0F 10/29/2019
- CRTPi-RCA: Version v1.0 Final Public Release.
- Hybrid Resolution -- Boots in 480i and plays games in 240p!
- Implimented heavily modified version of the Sakitoshi CRT-TVout scripts, removing all shaders and sticking to a more standard integer scale image.
- Kodi 18.2 set up for 480i with NO SLOWDOWN!
- Set major hotkeys for lr- emulators on keyboard to F-keys.
- Custom config files to allow certain Arcade and PSX games to run in 480i/240p
- Completely overhauled all libretro emulators for 240p output where applicable
- Configured Atari Lynx, Sega Gamegear, NeoGeo Pocket/Color, and Wonderswan Pocket/Color with overlays and optimized (not pixel-perfect) wide resolution
- Overhauled GB/GBC/GBA to have correct integer scale 2X output with SGB2 and GBP overlays
Changelog: v0.4 10/22/2019
- Second release of CRTPi-RCA, fourth releae of the CRTPi-Project.
- CRTPi-RCA: Version v0.4 Final Beta Release. (Final Public release will be released once I have a working 480i/240p hybrid configuration using a heavily modified Sakitoshi script.)
- Switched to 8GB disk image to accommodate disk-based system test suites and more ports
- Updated all installed packages to 4.5.1 (231b13ab) - 10/20/19
- Switched N64 default emulator to mupen64plus-auto @ 320x240 for speed and compatibility (lr-mupen64plus still set up)
- Graphics Tweaks for lr-PCSX-ReARMed (disabled vibration + lowered frame clock to 55 + enabled interlacing modes, enhanced resolution, speedhack, and bilinear filtering)
- Added optional overclock values in boot config (disabled by default)
- Added another theme optimized for low resolution: CRT-Bubblegum
- Preloaded Kodi 18.2 with Convergence theme (Large Font) @ 480i [ISSUE: Reboot Required after Kodi to play any games -- massive slowdown after exit]
- Preloaded and set up Quake shareware port (lr-tyrquake)
Changelog: v0.3 10/2/2019
- Initial release of CRTPi-RCA, third release of the CRTPi-Project.
- New Config Fork: CRTPi-RCA, an image for use with the 3.5mm composite out on the Pi board utilizing the Raspberry Pi's SDTV16 mode for 640x480 Progressive Scan (240 Lines).
What Does That Look Like?
Here are some examples of games being played in beautiful 240p on CRT sets using the RCA Image!.
What is Different?
- RetroPie 4.5.1 (Linux 9.9 Stretch) Commit 231b13ab (10/20/19)
- 8GB (7892992 KB) Uncompressed Image (Compressed via WinRAR to 4977890 KB)
- SSH, Samba Share, and USB Rom Service enabled by default
- Heavily modified Sakitoshi CRT-TVout script for switching between 480i and 240p
- Optional overclock values in /boot/config.txt for Pi2 & Pi3B (disabled by default)
- NTSC @ 60hz 720/640x480 480i Resolution for Emulationstation & Kodi
- NTSC @ 60hz 640x480 Progressive (240 lines) for Retroarch
- Per-system custom refresh rates for Retroarch
- Single-frame Run Ahead enabled for many 8-bit & 16-bit consoles and handhelds for Retroarch
- Optional 480i mode for PSX and Arcade games
- Preloaded with free 240p test suites for multiple consoles
- Preloaded with additional stable (opt) Retroarch emulators
- Preloaded with DOSBox and ScummVM
- Preloaded with Kodi 18.2 w/ Convergence Theme @ 480i
- Preloaded with various 4:3 splashscreens from the RPiF download
- Preloaded with 4:3 Ruckage's runcommand launching screens for supported systems
- Custom 4:3 Arcade DOJ "Winners DO Use Drugs" splash screen.
- Preloaded with MUNT Roland MT-32 MIDI emulation for DOSBox/ScummVM
- Retroarch FCEUmm (NES) Emulator preconfigured for 8:7 vert overscan crop enabled w/ composite-direct-fbx pallete
- Retroarch Picodrive (SMS/32X) Emulator preconfigured for 4:3 with 2.5X Sega Mastersystem & 1X Sega 32X resolution
- Retroarch Gambatte (GB/GBC) emulator preset to Super Game Boy (Special 1 Pallete) mode with 2x integer scale SGB Overlay
- Retroarch mGBA (GBA) emulator preset to Game Boy Player mode with 2x integer scale GBP Overlay
- Other Retroarch handheld emulators preset for optimized wide display with overlay
- Retroarch PCSX-ReARMed (PSX) emulator preconfigured with vibration disabled + frame clock lowered to 55 + enabled interlacing modes, enhanced resolution, speedhack, and bilinear filtering
- Emulationstation preloaded with KALEL1981's Super-Retroboy theme (default)
- Emulationstation preloaded with Ruckage's RetroPie menu icons
- Emulationstation preloaded with Ruckage's snes-mini and nes-mini themes configured for 4:3
- Emulationstation preloaded with PietDAmore's 240p Honey and Bubblegum themes
- Custom ScummVM system artwork for snes-mini theme
- Emulationstation systems ordered chronologically instead of alphabetically
- Emulationstation preconfigured with best settings for analog A/V including best settings for video preview screensavers
What is Run-Ahead?
I've enabled run-ahead on most of the 8 & 16-bit consoles and handhelds. A single frame (and using the second instance) is saved here, which dramatically improves input lag without affecting performance on a Pi3B+. More frames would require more hardware power, and may be achievable via overclocking.
lr-snes9x2010 consistent 60.0-60.2 FPS @ 60.098801hz lr-fceumm consistent 60.0-60.2 FPS @ 60.098801hz lr-beetle-pce-fast consistent 60.1-60.2 @ 60.000000hz lr-genesis-gx-plus consistent 59.9-60.2 FPS @ 59.922741hz (both genesis and sega cd) lr-picodrive consistent 59.9-60.2 FPS @ 59.922741hz (master system, game gear, and 32X) lr-gambatte consistent 60.0-60.2 FPS @ 60.098801hz (SGB2 framerate) lr-mgba consistent 59.8-60.4 FPS @ 60.002220hz (Gamecube framerate)
Runahead Tested ~60FPS Stable:
- Game Gear
- Game Boy
- Game Boy Color
- Master System
- Megadrive
- NES
- PC Engine
- PCE-CD
- Sega 32X
- Sega CD
- SNES
Runahead Tested < 50FPS Unstable:
- FB Neo
- FB Alpha
- Mame
- N64
- PlayStation
- PSP
Runahead Untested:
- Atari 800
- Atari 2600
- Atari 5200
- Atari 7800
- Atari Lynx
- Coleco
- Intellivision
- MSX
What Does This NOT Have?
This doesn't have any ROMs (other than freeware test suites), BIOS files, music, screenshots, metadata, or videos concerning copywritten games. Other than the configurations and overlays, it has nothing that can't be downloaded through the repository or freeware.
Where Can I Get It?
You can download a premade image from Drive:
NOTE: Please expand your file system via Raspi-Config after your first boot, and reboot twice!
CRTPi-RCA v1.1FX: For Raspberry Pi3B+ Composite-Out
MD5: c3d76c4660478501038dd78890d35198
How can I take full advantage of the 480i/240p Switching?
To force 480i for a system or game, you can create a '480i.txt' file inside the configuration folder of the system with a list of the file names (case insensitive, extension optional but recommended) you want to force.
If you wish to force 480i for a whole system, you can write "all" inside the '480i.txt' file.
Alternatively you can create a "240p.txt" file to force 480i to all games except for the ones inside the list.
You can read more about the script functionality here.
Example:
/opt/retropie/configs/psx/480i.txt containing "Bloody Roar 2.PBP" to force 480i for the file "Bloody Roar 2.PBP" /opt/retropie/configs/psx/480i.txt containing "all" to force 480i for all the PlayStation games. /opt/retropie/configs/ports/kodi/480i.txt containing "all" to force 480i on Kodi.
I have X Issue! Help?
I only have like 500mb of free space on my XXgb SD card!
You need to expand your file system via Raspi-Config. Follow these steps.
GBA, PSX, Neo-Geo, Sega-CD, PCE-CD, etc. games don't work!
I haven't included any bios's that didn't come with the retropie stock image, so you'll need to install the appropriate files in the BIOS folder. For Neo-Geo, I highly recommend the UniBios (renamed to neogeo.zip).
I want to switch back to lr-mupen64plus!
- When launching an n64 game, mash buttons on the controller until the runcommand window comes up.
- Select on "1 Set default emulator for n64" and choose "lr-mupen64plus"
- Then "Q Exit (without launching)"
- Launch the game again -- it will launch in the chosen emulator at the proper resolution
What A/V cable should I use for 3.5mm Composite?
I recommend the Zune A/V cable or XBOX 360E cable, you can find them on eBay and Amazon.
Samba Share won't work after I set up Wi-Fi!
Samba share service starts on boot, pending that a network is available. Configure your Wi-Fi then reboot first, and if that doesn't fix it then go into Retropie Setup > Configuration/Tools > Samba > Install Samba. Once it's complete, reboot and it should be golden.
USB-Romservice and/or Retropie-Mount don't work!
Follow this guide, but follow these steps before plugging in your thumb drive:
- Go to Retropie-Setup
- Update retropie install script
- Go to Manage Packages -> Optional Packages
- Scroll all the way down to usbromservice
- Uninstall usbromservice
- Install it again from Binary
- Once finished, choose Configuration, then Enable USB Romservice
- Reboot, and wait for it to fully boot in to ES
- Plug in USB stick (has to be FAT32) and WAIT A LONG TIME (if your stick has a light, wait for it to stop flashing)
Submitted by ErantyInt | #Specialdealer Special Offer Online Shopping Store 2016
CRTPi-RCA v1.1FX: An Experimental Fork of the CRTPi-Project!
CRTPi-RCA: A fork of the CRTPi-Project for Retropie (4.5.1)
- CRTPi-RCA v1.1FX: Experimental Fork (3.5mm Composite)
- CRTPi-Project v1.1X: Experimental Fork (888&666)
- CRTPi-RCA v1.0F: 3.5mm Composite Fork
- CRTPi-Project v1.0: Main Fork (888&666)
Changelog: v1.1FX 12/20/2019
- Applied Sakitoshi's TVout-Tweaks-Smart shader across all lr- emulators to fix artifacting issues
- Enabled runahead (1 frame, 2nd instance) for all available 8-bit and 16-bit retroarch cores.
- Added (optional) Pi3B+ overclock values.
- Extended arcade rom configs for /roms/arcade/ to include FB Neo, FB Alpha 2012, Mame 2003, Mame 2003-Plus, Mame 2010, and Mame 2000.
- Extended arcade rom configs for /roms/fba/ to include FB Neo and FB Alpha 2012.
- Extended arcade rom configs for /roms/mame-libretro/ to include Mame 2003, Mame 2003-Plus, Mame 2010, and Mame 2000.
- Installed additional arcade emulator lr-mame2003-plus.
- Changed emulators.cfg to switch all roms set for lr-mame2003 to lr-mame2003-plus.
- Fixed issue where GBC configs were pointing to GB directory.
- Fixed issue with notification message location in GBA, GB, and GBC emulators.
- Changed lr-fceumm options to disable horizontal overscan, go back to 8:7 PAR aspect ratio, and changed pallete to composite-direct-fbx. (these settings closest matched a real Famicom AV over composite)
- Updated common lr- emulator configs for the correct refresh rate per system. (SNES/NES/SGB2 = 60.098801, GBA Player = 60.002220, ATARI2600/COLECO/MSX/SMS/MD/GG = 59.922741, Default = 60.000000)
- Duplicated existing arcade configs to expand emulator choices for vertical games in 480i mode. (lr-mame2000, lr-mame2010, lr-mame2003-plus, lr-fbalpha2012)
- Installed additional lightweight 4:3 ES themes: 240p-Honey, Art-Book 4-3, Art-Book Pocket, Retrowave 4-3, Super Retroboy, Pixel, and Pixel-Metadata.
- Set default theme to Super Retroboy.
Changelog: v1.0F Hotfix 10/31/2019
- Fixed issue with hotkeys, removed keyboard F-key hotkeys from build entirely. Hotkeys are now default per the retroarch distro.
- Fixed issue where the mastersystem emulator got set to lx-genesis-gx-plus instead of lr-picodrive.
- Fixed issue where lr-mame2003 was displaying nag screens by default.
- Redumped and uploaded the image file, URL has not changed.
- New MD5: b6a5f65c97afe09f13c7373a27332df7
- Created hotfix pack to unzip into already-flashed images from the 10/29/19 build. See this post.
Changelog: v1.0F 10/29/2019
- CRTPi-RCA: Version v1.0 Final Public Release.
- Hybrid Resolution -- Boots in 480i and plays games in 240p!
- Implimented heavily modified version of the Sakitoshi CRT-TVout scripts, removing all shaders and sticking to a more standard integer scale image.
- Kodi 18.2 set up for 480i with NO SLOWDOWN!
- Set major hotkeys for lr- emulators on keyboard to F-keys.
- Custom config files to allow certain Arcade and PSX games to run in 480i/240p
- Completely overhauled all libretro emulators for 240p output where applicable
- Configured Atari Lynx, Sega Gamegear, NeoGeo Pocket/Color, and Wonderswan Pocket/Color with overlays and optimized (not pixel-perfect) wide resolution
- Overhauled GB/GBC/GBA to have correct integer scale 2X output with SGB2 and GBP overlays
Changelog: v0.4 10/22/2019
- Second release of CRTPi-RCA, fourth releae of the CRTPi-Project.
- CRTPi-RCA: Version v0.4 Final Beta Release. (Final Public release will be released once I have a working 480i/240p hybrid configuration using a heavily modified Sakitoshi script.)
- Switched to 8GB disk image to accommodate disk-based system test suites and more ports
- Updated all installed packages to 4.5.1 (231b13ab) - 10/20/19
- Switched N64 default emulator to mupen64plus-auto @ 320x240 for speed and compatibility (lr-mupen64plus still set up)
- Graphics Tweaks for lr-PCSX-ReARMed (disabled vibration + lowered frame clock to 55 + enabled interlacing modes, enhanced resolution, speedhack, and bilinear filtering)
- Added optional overclock values in boot config (disabled by default)
- Added another theme optimized for low resolution: CRT-Bubblegum
- Preloaded Kodi 18.2 with Convergence theme (Large Font) @ 480i [ISSUE: Reboot Required after Kodi to play any games -- massive slowdown after exit]
- Preloaded and set up Quake shareware port (lr-tyrquake)
Changelog: v0.3 10/2/2019
- Initial release of CRTPi-RCA, third release of the CRTPi-Project.
- New Config Fork: CRTPi-RCA, an image for use with the 3.5mm composite out on the Pi board utilizing the Raspberry Pi's SDTV16 mode for 640x480 Progressive Scan (240 Lines).
What Does That Look Like?
Here are some examples of games being played in beautiful 240p on CRT sets using the RCA Image!.
What is Different?
- RetroPie 4.5.1 (Linux 9.9 Stretch) Commit 231b13ab (10/20/19)
- 8GB (7892992 KB) Uncompressed Image (Compressed via WinRAR to 4977890 KB)
- SSH, Samba Share, and USB Rom Service enabled by default
- Heavily modified Sakitoshi CRT-TVout script for switching between 480i and 240p
- Optional overclock values in /boot/config.txt for Pi2 & Pi3B (disabled by default)
- NTSC @ 60hz 720/640x480 480i Resolution for Emulationstation & Kodi
- NTSC @ 60hz 640x480 Progressive (240 lines) for Retroarch
- Per-system custom refresh rates for Retroarch
- Single-frame Run Ahead enabled for many 8-bit & 16-bit consoles and handhelds for Retroarch
- Optional 480i mode for PSX and Arcade games
- Preloaded with free 240p test suites for multiple consoles
- Preloaded with additional stable (opt) Retroarch emulators
- Preloaded with DOSBox and ScummVM
- Preloaded with Kodi 18.2 w/ Convergence Theme @ 480i
- Preloaded with various 4:3 splashscreens from the RPiF download
- Preloaded with 4:3 Ruckage's runcommand launching screens for supported systems
- Custom 4:3 Arcade DOJ "Winners DO Use Drugs" splash screen.
- Preloaded with MUNT Roland MT-32 MIDI emulation for DOSBox/ScummVM
- Retroarch FCEUmm (NES) Emulator preconfigured for 8:7 vert overscan crop enabled w/ composite-direct-fbx pallete
- Retroarch Picodrive (SMS/32X) Emulator preconfigured for 4:3 with 2.5X Sega Mastersystem & 1X Sega 32X resolution
- Retroarch Gambatte (GB/GBC) emulator preset to Super Game Boy (Special 1 Pallete) mode with 2x integer scale SGB Overlay
- Retroarch mGBA (GBA) emulator preset to Game Boy Player mode with 2x integer scale GBP Overlay
- Other Retroarch handheld emulators preset for optimized wide display with overlay
- Retroarch PCSX-ReARMed (PSX) emulator preconfigured with vibration disabled + frame clock lowered to 55 + enabled interlacing modes, enhanced resolution, speedhack, and bilinear filtering
- Emulationstation preloaded with KALEL1981's Super-Retroboy theme (default)
- Emulationstation preloaded with Ruckage's RetroPie menu icons
- Emulationstation preloaded with Ruckage's snes-mini and nes-mini themes configured for 4:3
- Emulationstation preloaded with PietDAmore's 240p Honey and Bubblegum themes
- Custom ScummVM system artwork for snes-mini theme
- Emulationstation systems ordered chronologically instead of alphabetically
- Emulationstation preconfigured with best settings for analog A/V including best settings for video preview screensavers
What is Run-Ahead?
I've enabled run-ahead on most of the 8 & 16-bit consoles and handhelds. A single frame (and using the second instance) is saved here, which dramatically improves input lag without affecting performance on a Pi3B+. More frames would require more hardware power, and may be achievable via overclocking.
lr-snes9x2010 consistent 60.0-60.2 FPS @ 60.098801hz lr-fceumm consistent 60.0-60.2 FPS @ 60.098801hz lr-beetle-pce-fast consistent 60.1-60.2 @ 60.000000hz lr-genesis-gx-plus consistent 59.9-60.2 FPS @ 59.922741hz (both genesis and sega cd) lr-picodrive consistent 59.9-60.2 FPS @ 59.922741hz (master system, game gear, and 32X) lr-gambatte consistent 60.0-60.2 FPS @ 60.098801hz (SGB2 framerate) lr-mgba consistent 59.8-60.4 FPS @ 60.002220hz (Gamecube framerate)
Runahead Tested ~60FPS Stable:
- Game Gear
- Game Boy
- Game Boy Color
- Master System
- Megadrive
- NES
- PC Engine
- PCE-CD
- Sega 32X
- Sega CD
- SNES
Runahead Tested < 50FPS Unstable:
- FB Neo
- FB Alpha
- Mame
- N64
- PlayStation
- PSP
Runahead Untested:
- Atari 800
- Atari 2600
- Atari 5200
- Atari 7800
- Atari Lynx
- Coleco
- Intellivision
- MSX
What Does This NOT Have?
This doesn't have any ROMs (other than freeware test suites), BIOS files, music, screenshots, metadata, or videos concerning copywritten games. Other than the configurations and overlays, it has nothing that can't be downloaded through the repository or freeware.
Where Can I Get It?
You can download a premade image from Drive:
NOTE: Please expand your file system via Raspi-Config after your first boot, and reboot twice!
CRTPi-RCA v1.1FX: For Raspberry Pi3B+ Composite-Out
MD5: c3d76c4660478501038dd78890d35198
How can I take full advantage of the 480i/240p Switching?
To force 480i for a system or game, you can create a '480i.txt' file inside the configuration folder of the system with a list of the file names (case insensitive, extension optional but recommended) you want to force.
If you wish to force 480i for a whole system, you can write "all" inside the '480i.txt' file.
Alternatively you can create a "240p.txt" file to force 480i to all games except for the ones inside the list.
You can read more about the script functionality here.
Example:
/opt/retropie/configs/psx/480i.txt containing "Bloody Roar 2.PBP" to force 480i for the file "Bloody Roar 2.PBP" /opt/retropie/configs/psx/480i.txt containing "all" to force 480i for all the PlayStation games. /opt/retropie/configs/ports/kodi/480i.txt containing "all" to force 480i on Kodi.
I have X Issue! Help?
I only have like 500mb of free space on my XXgb SD card!
You need to expand your file system via Raspi-Config. Follow these steps.
GBA, PSX, Neo-Geo, Sega-CD, PCE-CD, etc. games don't work!
I haven't included any bios's that didn't come with the retropie stock image, so you'll need to install the appropriate files in the BIOS folder. For Neo-Geo, I highly recommend the UniBios (renamed to neogeo.zip).
I want to switch back to lr-mupen64plus!
- When launching an n64 game, mash buttons on the controller until the runcommand window comes up.
- Select on "1 Set default emulator for n64" and choose "lr-mupen64plus"
- Then "Q Exit (without launching)"
- Launch the game again -- it will launch in the chosen emulator at the proper resolution
What A/V cable should I use for 3.5mm Composite?
I recommend the Zune A/V cable or XBOX 360E cable, you can find them on eBay and Amazon.
Samba Share won't work after I set up Wi-Fi!
Samba share service starts on boot, pending that a network is available. Configure your Wi-Fi then reboot first, and if that doesn't fix it then go into Retropie Setup > Configuration/Tools > Samba > Install Samba. Once it's complete, reboot and it should be golden.
USB-Romservice and/or Retropie-Mount don't work!
Follow this guide, but follow these steps before plugging in your thumb drive:
- Go to Retropie-Setup
- Update retropie install script
- Go to Manage Packages -> Optional Packages
- Scroll all the way down to usbromservice
- Uninstall usbromservice
- Install it again from Binary
- Once finished, choose Configuration, then Enable USB Romservice
- Reboot, and wait for it to fully boot in to ES
- Plug in USB stick (has to be FAT32) and WAIT A LONG TIME (if your stick has a light, wait for it to stop flashing)
Submitted by ErantyInt | #Specialdealer Special Offer Online Shopping Store 2016