Off-Season PS4/XBox/PC Executioner Challenge Event (CE) Player Counts 25JUL19-01AUG19
The following are the PS4, XBox, and PC numbers of active players during these timeframes. By doing the minimum requirement to gather the lowest possible ranking, one can see a snapshot of active players for that timeframe. All totals are in "At least this many played" numbers for only the specified timeframes. More players would definitely have played, but not less.
*Special thank you to u/Gadengo for providing PC data.
*Special thank you to u/the_1eprechaun for providing XBox data.
PS4/XBox/PC Population Numbers 25JUL-01AUG19 w/ Comparisons to the week prior's 3 Day CE (Old) 19-22JUL. This is to show any population shifts, percentage-wise despite this current one being a longer CE.
PS4 Population during Executioner Challenge CE 25JUL-01AUG19 Totals Screenshot Rankings 7 Day Event with last week's 3 Day CE (Old) for comparison:
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V: 139,823 (44.6%) / Old: 96,846 (45.2%)
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K: 91,478 (29.2%) / Old: 61,720 (28.9%)
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S: 82,300 (26.2%) / Old: 55,304 (25.9%)
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Total: 313,601+ (At least this many) / Old: 213.8k+
XBOX Population during Executioner Challenge 25JUL-01AUG19 Totals Screenshot Rankings with last week's CE (Old):
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V: 101,637 (43.3%) / Old: 64,399 (44.1%)
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K: 75,998 (32.4%) / Old: 46,155 (31.6%)
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S: 57,087 (24.3%) / Old: 35,408 (24.3%)
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Total: 234,722+ (At least this many) / Old: 145.9k+
PC Population during Executioner Challenge 25JUL-01AUG19 Totals Screenshot Rankings with last week's CE (Old):
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V: 57,258 (41.7%) / Old: 34,600 (42.1%)
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K: 44,178 (32.1%) / Old: 26,300 (32.0%)
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S: 35,979 (26.2%) / Old: 21,300 (25.9%)
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Total: 137,415+ (At least this many) / Old: 82.2k+
PS4/XBox/PC Combined Player Numbers 25JUL-01AUG19 with comparisons to 19-22JUL19 CE (Old):
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Vikings: 298,718 (43.6%) / Old: 44.3%
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Knights: 211,654 (30.9%) / Old: 30.4%
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Samurai: 175,366 (25.6%) / Old: 25.3%
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Total: 685,738+ (At least this many)
- PS4: 313.6k+ (45.7% of Population)
- XBox: 234.7k+ (34.2% of Population)
- PC: 137.4k+ (20% of Population)
For Comparisons, Old CE 19-22JUL19 Total: 442.3K+
- Old PS4: 213.8k+ (48.4% of Population)
- Old XBox: 145.9k+ (33% of Population)
- Old PC: 82.2k+ (18.6% of Population)
Trends/Observations:
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As mentioned earlier, this CE was for a 7 day duration. Comparing the week's prior CE was purely for percentages, as it was a three day event and comparing overall numbers wouldn't be fair. However, at the three day mark of this 7 day event, numbers were higher across the board when compared to last week's 3 day CE. For example, on PS4 the 3 day mark for this CE was 249k versus last week's 213k. This is most likely due to increased anticipation of Y3S3.
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On PS4, XBOX, and PC, there were very minor changes between these percentage numbers and the ones from the last comparable CE (19-22JUL19). No notable changes to speak of, in any of the percentage numbers.
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Even with an overall increase in player numbers across all three platforms, the ratio is still closely following the predicted platform population breakdown using Ubisoft's Community Goals from S10's Mid-Season Event (PS4 48%, Xbox 35%, and PC 17%). There were only slight changes of a few percentage points. This will not hold true much longer, PC's currently on-going free download on Epic Games Store should give that platform a substantial boost. These numbers will be drastically different for next weekend's CE (not to mention they will be higher with the start of Y3:S3 as well).
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The Viking Faction won the Challenge Event for most executions performed on all three platforms. Generally, the other Factions completed more per player, but the Vikings just have a far larger base on all three platforms (almost 44% overall) that they should be winning these types of CEs, as these are raw numbers and not weighted. Next weekend's CE will show how much the EGS free download may affect this.
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These numbers are for the last week of the Off-Season before the start of Y3 Season 3. The next upcoming CE that will be done is a 3 day Challenge Event starting 09AUG19. The current one (01-08AUG) going on right now is a Special Events Playlist CE and those are horrible to do as only a fraction of players actually participate. Those CEs are just not worth doing. 09-12AUG19 will be the first CE of Season 3 that numbers will be collected for.
Note: This CE was an Execution Challenge, which is executions performed in any mode. It is possible to receive a score of zero, which is preferred. Scores of 1+ can only be earned by actually getting executions. This is generally a good CE to use to get population numbers, but it's not as optimal as a few others (Ranked, matches, takedowns) are to see whole population data of active players during these timespans.
Previous Challenge Events tracked: Compiled CE Population Reports: Year 3
Using Community/Challenge Events (CE) to get a snapshot of player numbers was common over the years ever since they removed the player counter. I've kept track for my own interest. If anyone wants to track this, they easily can. For those interested, Here is an overly explained and overly complicated process I used to test issues and to find the optimal way to produce results, but in reality this is very simple for anyone to do.
It is far from metrics of actual total playerbase, actual downloads, or players leaving/players coming back. With Ubisoft not releasing that info, this is the next (only) best thing. This sub used to do this in 2017 and mid 2018, it's nothing new.
Disclaimer: This is a post about numbers of active PS4/XBox/PC players during the Challenge Event lasting 25JUL-01AUG19. This is merely a reference for use. This is NOT indicative of how many downloads/purchases of the game has occurred or the overall numbers of active players in this month. Nor is it indicative of how active they were, just that they played at least one match during this timespan.
Inactive accounts do not get rankings, they have to actively participate (complete a match) during these events. Logging in, Customize Menus, Training Arena, and Apprentice/Warrior Trials do not grant rankings. Again, only completing a match during these timeframes will count and only active accounts will receive rankings.
Submitted by ConnorMacLeod- | #Specialdealer
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