Friday, 4 August 2023

DarkTide - Crash - Failed bind socket to port 0

Hey guys,

I tried to post on FatShark forums but was informed they do not support OS other than windows.

My friend was able to load the game without changes on their Steam Deck. As for myself, I have tried various versions of Proton including GE. I have verified files, and uninstalled then reinstalled to no change in error.

The error I see in logs is as follows.

22:22:49.927 [LanTransport] Failed to bind the socket to port 0 with error code 0x002736.

22:22:49.927 [LanTransport] Failed to get socket buffer size. Error 10038

For those familiar with the game, I can load launcher, and start game without issues. When at initial start screen it says "Processing Inquisitorial Clearance" then crashes.

I have tried off VPN and on a VPN to see if it would make a difference without success. Any assistance would be appreciated.

console_logs

[Log version] 1
[Session] 4afcb2e9-e922-491d-9e42-cf3369ac3eb8
UTC time stamps
22:22:36.684 [Application] STARTUP: setup_crash_report, File: D:\a\d\rel_engine_darktide\release\rel_2023_05_30_Patch1.1.1x\runtime\application\application.cpp, Line: 3602
22:22:36.684 [Application] STARTUP: DLCList::setup, File: D:\a\d\rel_engine_darktide\release\rel_2023_05_30_Patch1.1.1x\runtime\application\application.cpp, Line: 3614
22:22:36.684 [Application] STARTUP: setup_timer, File: D:\a\d\rel_engine_darktide\release\rel_2023_05_30_Patch1.1.1x\runtime\application\application.cpp, Line: 3617
22:22:36.684 [Application] STARTUP: make system_info, File: D:\a\d\rel_engine_darktide\release\rel_2023_05_30_Patch1.1.1x\runtime\application\application.cpp, Line: 3622
22:22:36.684 [Application] STARTUP: setup_jobs, File: D:\a\d\rel_engine_darktide\release\rel_2023_05_30_Patch1.1.1x\runtime\application\application.cpp, Line: 3625
22:22:36.686 [Application] STARTUP: setup_resources, File: D:\a\d\rel_engine_darktide\release\rel_2023_05_30_Patch1.1.1x\runtime\application\application.cpp, Line: 3641
22:22:36.715 [Application] STARTUP: make game, File: D:\a\d\rel_engine_darktide\release\rel_2023_05_30_Patch1.1.1x\runtime\application\application.cpp, Line: 3667
22:22:36.722 [HTTP Cache] Initialized cache: C:\users\steamuser\AppData\Roaming\Fatshark\Darktide\http_cache.db
22:22:36.722 [HTTP Cache] Cache file size: 12 kB
22:22:36.722 [Backend] Created
22:22:36.722 [Application] STARTUP: init steam, File: D:\a\d\rel_engine_darktide\release\rel_2023_05_30_Patch1.1.1x\runtime\application\application.cpp, Line: 3672
22:22:36.733 [Application] STARTUP: setup renderer, File: D:\a\d\rel_engine_darktide\release\rel_2023_05_30_Patch1.1.1x\runtime\application\application.cpp, Line: 3698
22:22:36.936 [D3D12_RENDER_DEVICE] choosing adapter: 0 (AMD Radeon RX 7900 XTX (RADV GFX1100))
22:22:36.978 [D3D12_RENDER_DEVICE] TILED RESOURCES TIER2 SUPPORTED: true
22:22:36.978 [D3D12_RENDER_DEVICE] D3D12_RAYTRACING_TIER_1_1 SUPPORTED: false
22:22:37.000 [d3d12 pipeline state] Failed to open pipeline state stream at C:\users\steamuser\AppData\Roaming\Fatshark\Darktide/state_stream_library.pso_lib
22:22:37.000 [d3d12 pipeline state] Failed to open pipeline state library at C:\users\steamuser\AppData\Roaming\Fatshark\Darktide/shader_library.pso_lib
22:22:37.043 [Application] --- CPU
CPU: AMD Ryzen 9 7950X 16-Core Processor            
Vendor: AuthenticAMD
Logical processors: 32
Family: 10:15, Model: 6:1
Type: 0, Stepping: 2
Features: SSE SSE2 SSE3 SSSE3 SSE4.1
Feature bits:
EBX: 00010000 00100000 00001000 00000000 
ECX: 01111110 11111000 00110010 00001011 
EDX: 00010111 10001011 11111011 11111111 
--- Memory
Physical   Total:     31230MB
           Available: 25656MB
--- OS
Windows version 10.0 build 19043, 64 bit
Windows 10
Machine ID 22c0bd73-4c9e-4834-b849-84cb414bfdab
--- Desktops
Monitor 0 (2560x1440): left=0 top=0 right=2560 bottom=1440 
--- Network
Network interface: enp15s0 (IPv4)
Network interface: wlan0
Network interface: us-den-wg-101 (IPv4)
--- Input
No input devices detected.
--- Volume
Volume for path 'Z:\mnt\games_ssd2\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\binaries/../bundle' is on HDD
--- Graphics
Graphics card: AMD Radeon RX 7900 XTX (RADV GFX1100) (DirectX 12.0, 24560MB) Hardware Accelerated GPU scheduler: false 
Graphics card: AMD Radeon Graphics (RADV RAPHAEL_MENDOCINO) (DirectX 12.0, 10751MB) Hardware Accelerated GPU scheduler: false 

22:22:37.043 [Application] STARTUP: setup_window, File: D:\a\d\rel_engine_darktide\release\rel_2023_05_30_Patch1.1.1x\runtime\application\application.cpp, Line: 3702
22:22:37.051 [Window] Window => active
22:22:37.079 [Application] STARTUP: setup input, File: D:\a\d\rel_engine_darktide\release\rel_2023_05_30_Patch1.1.1x\runtime\application\application.cpp, Line: 3713
22:22:37.080 [Application] STARTUP: setup physics, File: D:\a\d\rel_engine_darktide\release\rel_2023_05_30_Patch1.1.1x\runtime\application\application.cpp, Line: 3719
22:22:37.080 [Application] STARTUP: config renderer, File: D:\a\d\rel_engine_darktide\release\rel_2023_05_30_Patch1.1.1x\runtime\application\application.cpp, Line: 3722
22:22:37.302 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
22:22:37.302 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
22:22:37.302 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping
22:22:37.302 [RenderInterface] user specified render setting: `local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
22:22:37.302 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
22:22:37.367 [d3d12 pipeline state] creating pipeline state for #ID[5ff391f3]
22:22:37.368 [d3d12 pipeline state] creating pipeline state for #ID[937c3ef1]
22:22:37.368 [Application] STARTUP: setup boot packages, File: D:\a\d\rel_engine_darktide\release\rel_2023_05_30_Patch1.1.1x\runtime\application\application.cpp, Line: 3725
22:22:37.869 [Application] STARTUP: setup physics properties, File: D:\a\d\rel_engine_darktide\release\rel_2023_05_30_Patch1.1.1x\runtime\application\application.cpp, Line: 3727
22:22:37.869 [Application] STARTUP: setup network, File: D:\a\d\rel_engine_darktide\release\rel_2023_05_30_Patch1.1.1x\runtime\application\application.cpp, Line: 3729
22:22:37.869 [Save] Save dir: `C:\users\steamuser\AppData\Roaming\Fatshark\Darktide`
22:22:37.869 [Application] STARTUP: game init, File: D:\a\d\rel_engine_darktide\release\rel_2023_05_30_Patch1.1.1x\runtime\application\application.cpp, Line: 3768
22:22:37.870 error:   [GRPC] Could not set GRPC_DNS_RESOLVER=native
22:22:37.879 [Lua] [ParameterResolver] Resolving Game Parameters
22:22:37.879 [Lua] [ParameterResolver] Resolving Development Parameters
22:22:37.880 [Lua] [GameStateMachine] [Main] Init statemachine with 'StateBoot'
22:22:37.880 [Lua] [GameStateMachine] [Boot] Init statemachine with 'StateLoadRenderSettings'
22:22:37.880 [Application] STARTUP: pre update loop, File: D:\a\d\rel_engine_darktide\release\rel_2023_05_30_Patch1.1.1x\runtime\application\application.cpp, Line: 4191
22:22:37.881 [SteamStats] RequestCurrentStats success: true
22:22:37.882 [Application] apply_user_settings
22:22:37.885 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
22:22:37.885 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
22:22:37.885 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping
22:22:37.915 [Lua] [RenderSettings] Time to apply settings: 33.2ms
22:22:37.916 [Lua] [RenderSettings] Time to save settings: 0.3ms
22:22:37.916 [Application] apply_user_settings
22:22:37.931 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
22:22:37.931 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
22:22:37.931 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping
22:22:37.960 [Lua] [RenderSettings] Time to apply settings: 44.4ms
22:22:37.960 [Lua] [RenderSettings] Time to save settings: 0.3ms
22:22:37.960 [Application] apply_user_settings
22:22:37.976 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
22:22:37.976 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
22:22:37.976 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping
22:22:38.008 [Lua] [RenderSettings] Time to apply settings: 48.2ms
22:22:38.009 [Lua] [RenderSettings] Time to save settings: 0.3ms
22:22:38.009 [Application] apply_user_settings
22:22:38.024 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
22:22:38.024 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
22:22:38.024 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping
22:22:38.053 [Lua] [RenderSettings] Time to apply settings: 44.4ms
22:22:38.053 [Lua] [RenderSettings] Time to save settings: 0.3ms
22:22:38.054 [Lua] [RenderSettings] Time to save settings: 0.2ms
22:22:38.054 [Application] apply_user_settings
22:22:38.069 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
22:22:38.069 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
22:22:38.069 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping
22:22:38.101 [Lua] [RenderSettings] Time to apply settings: 47.6ms
22:22:38.102 [Lua] [RenderSettings] Time to save settings: 0.3ms
22:22:38.103 [Lua] [GameStateMachine] [Boot] Changing state 'StateLoadRenderSettings' -> 'StateLoadBootAssets'
22:22:38.713 [Lua] [LocalizationManager] Setup localizers
22:22:38.713 [Lua] [GameStateMachine] [Boot] Changing state 'StateLoadBootAssets' -> 'StateRequireScripts'
22:22:38.713 [Lua] INFO [Log Internal] Exceptions will be handled by Crashify
22:22:38.713 [Lua] INFO [Log Internal] Global log level set to: 2
22:22:38.713 [Lua] <<crashify-property>>project = bishop<</crashify-property>>
22:22:38.713 [Lua] <<crashify-property>>project_branch = rel_Patch1.1.1x_external<</crashify-property>>
22:22:38.713 [Lua] <<crashify-property>>build = release<</crashify-property>>
22:22:38.713 [Lua] <<crashify-property>>platform = win32<</crashify-property>>
22:22:38.713 [Lua] <<crashify-property>>content_revision = 79578<</crashify-property>>
22:22:38.713 [Lua] <<crashify-property>>engine_revision = 978e6af3988772ea66b98eef7d6cb3475c95bfe8<</crashify-property>>
22:22:38.713 [Lua] <<crashify-property>>rendering_backend = dx12<</crashify-property>>
22:22:38.713 [Lua] <<crashify-property>>teamcity_build_id = 309228<</crashify-property>>
22:22:38.713 [Lua] <<crashify-property>>server = false<</crashify-property>>
22:22:38.713 [Lua] <<crashify-property>>is_modded = false<</crashify-property>>
22:22:38.713 [Lua] <<crashify-property>>game_version = 1.1.10-b309228<</crashify-property>>
22:22:38.713 [Lua] <<crashify-property>>steam = true<</crashify-property>>
22:22:38.713 [Lua] <<crashify-property>>steam_id = 110000104a70970<</crashify-property>>
22:22:38.714 [Lua] <<crashify-property>>steam_user_name = Zijan08<</crashify-property>>
22:22:38.714 [Lua] <<crashify-property>>steam_app_id = 1361210<</crashify-property>>
22:22:38.714 [Lua] <<crashify-property>>machine_id = 22c0bd73-4c9e-4834-b849-84cb414bfdab<</crashify-property>>
22:22:38.714 [Lua] INFO [Testify] Ready!
22:22:38.799 [Lua] INFO [GameStateMachine] [Boot] Changing state 'StateRequireScripts' -> 'StateLoadAudioSettings'
22:22:38.823 [Lua] INFO [GameStateMachine] [Main] Changing state 'StateBoot' -> 'StateGame'
22:22:38.823 [Lua] INFO [GameStateMachine] [Boot] Exit statemachine from 'StateLoadAudioSettings'
22:22:38.823 [Lua] INFO [Input Manager] Adding a default setting for input service type [Debug]
22:22:38.823 [Lua] INFO [Input Manager] Adding a default setting for input service type [FreeFlight]
22:22:38.823 [Lua] INFO [Input Manager] Adding a default setting for input service type [Ingame]
22:22:38.823 [Lua] INFO [Input Manager] Adding a default setting for input service type [Imgui]
22:22:38.823 [Lua] INFO [Input Manager] Adding a default setting for input service type [View]
22:22:38.824 [Lua] INFO [Input Manager] Created a InputService of type [Ingame]
22:22:38.824 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
22:22:38.824 [Lua] INFO [FrameRateManager] Initializing framerate cap to 60 fps.
22:22:38.824 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
22:22:38.824 [Lua] INFO [Input Manager] Init device: mouse, 1
22:22:38.824 [Lua] INFO [Input Manager] Init device: xbox_controller, 1
22:22:38.824 [Lua] INFO [Input Manager] Init device: xbox_controller, 2
22:22:38.824 [Lua] INFO [Input Manager] Init device: xbox_controller, 3
22:22:38.824 [Lua] INFO [Input Manager] Init device: xbox_controller, 4
22:22:38.824 [Lua] INFO [Input Manager] Init device: keyboard, 1
22:22:38.824 [Lua] INFO [Input Manager] Using input from: mouse(1), it being the latest having a button pressed
22:22:38.824 [Lua] INFO [Input Manager] Using input from: keyboard(1)
22:22:38.824 [Lua] INFO [MechanismManager] Initialized without mechanism
22:22:38.824 [Lua] INFO [ConnectionManager] Combined hash: e7d7a43bdb304678
22:22:38.824 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
22:22:38.824 [Lua] <<crashify-property>>game_session_id = b8475dc2-cddf-45af-a19b-9ff5ba4fc781<</crashify-property>>
22:22:38.824 [Lua] INFO [AccountManager] Using base account manager
22:22:38.829 [Lua] INFO [GameStateMachine] [Game] Init statemachine with 'StateSplash'
22:22:38.829 warning: [SteamCloud] File `default` not found
22:22:38.830 [Lua] INFO [Input Manager] Created a InputService of type [View]
22:22:38.830 [Lua] INFO [ConstantElementLoading] State changed nil -> 
22:22:38.830 [Lua] INFO [ConstantElementOnboardingHandler] State changed nil -> 
22:22:38.954 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/video_view/video_view" with id: 1
22:22:39.198 [d3d12 pipeline state] creating pipeline state for #ID[c2018f97]
22:22:40.351 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/video_view/video_view" with id: 1
22:22:45.115 [Lua] INFO [GameStateMachine] [Game] Changing state 'StateSplash' -> 'StateTitle'
22:22:45.115 [Lua] INFO [PresenceManager] Activity changed splash_screen -> title_screen
22:22:45.115 [Lua] INFO [ConstantElementLoading] State changed  -> StateTitle
22:22:45.115 [Lua] INFO [ConstantElementOnboardingHandler] State changed  -> StateTitle
22:22:45.233 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/title_screen/title_screen" with id: 1
22:22:45.484 [d3d12 pipeline state] creating pipeline state for #ID[ee45a10a]
22:22:45.484 [d3d12 pipeline state] creating pipeline state for #ID[0b19dce8]
22:22:45.484 [d3d12 pipeline state] creating pipeline state for #ID[9eb71a45]
22:22:45.484 [d3d12 pipeline state] creating pipeline state for #ID[41471f78]
22:22:45.484 [d3d12 pipeline state] creating pipeline state for #ID[ce0de565]
22:22:45.484 [d3d12 pipeline state] creating pipeline state for #ID[e74f7dce]
22:22:45.485 [d3d12 pipeline state] creating pipeline state for #ID[bca71816]
22:22:45.485 [d3d12 pipeline state] creating pipeline state for #ID[d6076321]
22:22:45.485 [d3d12 pipeline state] creating pipeline state for #ID[8b171f69]
22:22:45.533 [d3d12 pipeline state] creating pipeline state for #ID[a143b90c]
22:22:45.533 [d3d12 pipeline state] creating pipeline state for #ID[754d0f3a]
22:22:46.899 [Lua] INFO [StateTitle] Changing state idle -> signing_in
22:22:46.899 [Lua] <<crashify-property>>backend_env = prod<</crashify-property>>
22:22:46.899 [Lua] <<crashify-property>>auth_platform = steam<</crashify-property>>
22:22:48.200 [Backend] Joined authentication queue at position 1
22:22:49.835 [Backend] Finished waiting in authentication queue
22:22:49.835 [Lua] INFO [Backend] Starting time sync
22:22:49.852 [Lua] <<crashify-property>>account_id = 337beb0d-fcc0-4745-a239-06b497bf071d<</crashify-property>>
22:22:49.927 [LanTransport] Failed to bind the socket to port 0 with error code 0x002736.
22:22:49.927 [LanTransport] Failed to get socket buffer size. Error 10038
22:22:54.889 <<Crash>>Access violation (0xc0000005) in build 978e6af3988772ea66b98eef7d6cb3475c95bfe8
    accessing address 0000000000000000 from 00000001402CB39B<</Crash>>
<<Callstack>>
0x0000000140000000:0x00000000002cb39b 
0x0000000140000000:0x00000000000065ae 
0x0000000140000000:0x00000000008fd6f3 
0x0000000140000000:0x000000000014cde2 
0x0000000140000000:0x000000000014e12c 
0x0000000140000000:0x00000000004f9c61 
0x0000000140000000:0x00000000000b6aee 
0x0000000140000000:0x00000000000a29bd 
0x0000000140000000:0x00000000000a32c9 
0x0000000140000000:0x00000000000a36be 
0x0000000140000000:0x00000000008f92ce 
0x000000007b600000:0x000000000001469d 
0x0000000170000000:0x000000000000f1a7 
0x0000000140000000:0xfffffffec0000000 
0x0000000000000000:0x0000000000000000 
0x0000000140000000:0x0000000000ceb278 
0x0000000140000000:0xfffffffec0000000 
0x0000000140000000:0xfffffffec0000000 
0x0000000000000000:0x0000000000000000 
0x0000000140000000:0x00000000000c41f9 
0x0000000140000000:0xfffffffec0000000 
<</Callstack>>
<<Crash version>>1<</Crash version>>
<<Crash type>>engine<</Crash type>>
<<Thread name>>main<</Thread name>>
<<Platform>>win32<</Platform>>
<<Build identifier>>978e6af3988772ea66b98eef7d6cb3475c95bfe8<</Build identifier>>
<<Build type>>release<</Build type>>
<<Engine build id>>309131<</Engine build id>>
<<Product version>>Developer Build (1.3.4.46991)<</Product version>>
<<Session>>4afcb2e9-e922-491d-9e42-cf3369ac3eb8<</Session>>
<<GetLastError>>126<</GetLastError>>
<<System Information>>--- CPU
CPU: AMD Ryzen 9 7950X 16-Core Processor            
Vendor: AuthenticAMD
Logical processors: 32
Family: 10:15, Model: 6:1
Type: 0, Stepping: 2
Features: SSE SSE2 SSE3 SSSE3 SSE4.1
Feature bits:
EBX: 00010000 00100000 00001000 00000000 
ECX: 01111110 11111000 00110010 00001011 
EDX: 00010111 10001011 11111011 11111111 
--- Memory
Physical   Total:     31230MB
           Available: 25656MB
--- OS
Windows version 10.0 build 19043, 64 bit
Windows 10
Machine ID 22c0bd73-4c9e-4834-b849-84cb414bfdab
--- Desktops
Monitor 0 (2560x1440): left=0 top=0 right=2560 bottom=1440 
--- Network
Network interface: enp15s0 (IPv4)
Network interface: wlan0
Network interface: us-den-wg-101 (IPv4)
--- Input
No input devices detected.
--- Volume
Volume for path 'Z:\mnt\games_ssd2\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\binaries/../bundle' is on HDD
--- Graphics
Graphics card: AMD Radeon RX 7900 XTX (RADV GFX1100) (DirectX 12.0, 24560MB) Hardware Accelerated GPU scheduler: false 
Graphics card: AMD Radeon Graphics (RADV RAPHAEL_MENDOCINO) (DirectX 12.0, 10751MB) Hardware Accelerated GPU scheduler: false 
<</System Information>>
<<Volume Information>>HDD<</Volume Information>>
<<Console Log>>C:\users\steamuser\AppData\Roaming\Fatshark\Darktide\console_logs\console-2023-08-04-22.22.36-4afcb2e9-e922-491d-9e42-cf3369ac3eb8.log<</Console Log>>
<<Crash Dump>>C:\users\steamuser\AppData\Roaming\Fatshark\Darktide\crash_dumps\crash_dump-2023-08-04-22.22.36-4afcb2e9-e922-491d-9e42-cf3369ac3eb8.dmp<</Crash Dump>>
<<Memory Status>>
Memory
    Total:      31230 MB
    Available:  30217 MB
    Used:       1013 MB
    Peak Used:      1089 MB
Debug Memory
    Total:      0 MB
    Available:  0 MB
    Used:       0 MB
    Peak:       0 MB
Page File Memory
    Total:      44030 MB
    Used:       861 MB
    Peak:       861 MB
<</Memory Status>>
<<Plugins>>
CrashMonitor
navigation
cjson
rule database
Vivox
wwise_plugin
<</Plugins>>
<<Render Capabilities>>
#ID[30486d0f] = false; #ID[40274361] = false; #ID[7816be8b] = false; #ID[872cceda] = false; #ID[ad0f8d89] = false; #ID[b287ea32] = false; #ID[bfc1719f] = true; #ID[d3cd4a7b] = false; #ID[db144c29] = false; #ID[e26e1099] = ; #ID[f921e3b1] = true; 
<</Render Capabilities>>
<<Render Settings>>
#ID[06f1d0d3] = true; #ID[083115b7] = true; #ID[08f9e86f] = true; #ID[091bd468] = true; #ID[09f7658c] = true; #ID[0a5cf893] = true; #ID[0a7e1dda] = 1; #ID[0d3042d7] = 0.5; #ID[1301c0fc] = false; #ID[158ea454] = true; #ID[17fbd176] = true; #ID[1ff27994] = [96,80,128,]; #ID[217a0094] = false; #ID[2b4a07ef] = false; #ID[2ba7c395] = false; #ID[2eec68d7] = [4096,4096,]; #ID[2f0ebe66] = false; #ID[30271a75] = false; #ID[39846683] = true; #ID[3dc0a41f] = [2048,2048,]; #ID[41cc30d6] = true; #ID[4261180b] = true; #ID[4437469c] = false; #ID[4b1ae527] = 100; #ID[4cf95320] = R11G11B10F; #ID[4dfc90ec] = true; #ID[511030be] = false; #ID[51fa707c] = true; #ID[521e8314] = true; #ID[5311abc7] = false; #ID[53a88c27] = 0; #ID[53aece93] = false; #ID[58a6c554] = true; #ID[58d50c14] = false; #ID[591731be] = false; #ID[5923ab38] = false; #ID[5b23a27f] = 0; #ID[5bc01409] = 2.2; #ID[662251d8] = true; #ID[66d55137] = false; #ID[67488d9d] = true; #ID[702662e0] = high; #ID[743a4bf1] = low; #ID[757a9c66] = true; #ID[781acd9a] = medium; #ID[7d5e6ac4] = 2; #ID[7d92b887] = 1; #ID[7ecedbbe] = true; #ID[7ef9c32d] = false; #ID[807d2fac] = 3; #ID[825d6573] = true; #ID[83fa86d9] = false; #ID[866b9087] = true; #ID[866fa593] = true; #ID[8e8e8d70] = 50; #ID[8fe21a51] = 0.5; #ID[9012e3b2] = true; #ID[9d44dc7f] = 0; #ID[9f681302] = false; #ID[9fdb92f0] = false; #ID[9fec9043] = false; #ID[a00c9715] = 0; #ID[a35323d4] = false; #ID[ab541828] = false; #ID[abd89f80] = false; #ID[ad0f8d89] = false; #ID[ad5cde98] = [512,512,]; #ID[ad6159c5] = false; #ID[ad7990f2] = false; #ID[adf9ff3c] = none; #ID[ae835dc5] = true; #ID[b2b9ea5a] = off; #ID[b4ee0024] = false; #ID[b52a66bb] = [1024,1024,]; #ID[b751da36] = true; #ID[b9a6bef6] = false; #ID[baa2020c] = false; #ID[c088031f] = false; #ID[c31c500b] = [1280,720,]; #ID[c466aecd] = true; #ID[ce45eb78] = 0.5; #ID[cff8702e] = true; #ID[d864f17d] = true; #ID[db72134e] = 0.625; #ID[dd043413] = false; #ID[dde3b7d1] = true; #ID[dfa3fe1f] = true; #ID[e2f20722] = true; #ID[e3896b8a] = [256,256,]; #ID[e6bcf966] = true; #ID[ec4a90d8] = false; #ID[ec8fd018] = true; #ID[f1179189] = true; #ID[f4fd9c6d] = [2048,2048,]; #ID[f876be85] = false; #ID[fcdb085e] = 1; 
<</Render Settings>>
<<Lua Stack>>  [0] =[C]: in function peer_id
  [1] @scripts/managers/multiplayer/connection_manager.lua:259: in function initialize_wan_client
  [2] @scripts/managers/data_service/services/account_service.lua:29: in function _init_network_client
  [3] @scripts/managers/data_service/services/account_service.lua:38:in function <scripts/managers/data_service/services/account_service.lua:36>
  [4] =[C]: in function xpcall
  [5] @scripts/foundation/utilities/promise.lua:240: in function async
  [6] @scripts/foundation/utilities/promise.lua:355: in function update
  [7] @scripts/game_states/state_game.lua:522: in function update
  [8] @scripts/foundation/utilities/game_state_machine.lua:94: in function update
  [9] @scripts/main.lua:122: in function update
  [10] @scripts/main.lua:174:in function <scripts/main.lua:173>
<</Lua Stack>>
<<Lua Locals>>  [1] self = table: 00000000128FECF0; peer_id = "337beb0d-fcc0-4745-a239-06b497bf071d"
  [2] account_id = "337beb0d-fcc0-4745-a239-06b497bf071d"; connection_manager = table: 00000000128FECF0
  [3] auth_data = table: 0000000013AD26D0; account_id = "337beb0d-fcc0-4745-a239-06b497bf071d"
  [5] q = table: 00000000127BF130; i = 1; obj = table: 00000000127C3210
  [6] dt = 0.016667000000013414; t = 11.051197904418643; async = [function]
  [7] self = table: 0000000010110EB0; dt = 0.016667000000013414; network_is_active = false; t = 11.051197904418643
  [8] self = table: 0000000010177CF0; dt = 0.016667000000013414; t = nil
  [9] self = table: 000000001007CD80; dt = 0.016667000000013414
  [10] dt = 0.016667000000013414
<</Lua Locals>>
<<Lua Self>>  [1] combined_hash = "e7d7a43bdb304678"; _peer_to_channel = table: 0000000012900180; config_file_name = "application_settings/global"; _channel_to_peer = table: 0000000012900DC0; oodle_net_file_name = "application_settings/oodle_trained_network_data"; _is_dedicated_hub_server = false; _event_delegate = table: 0000000010104C80; _event_listeners = table: 0000000012901280; _members = table: 0000000012901170; network_hash = "159a5ea93d297def"; _approve_channel_delegate = table: 00000000100B5000; platform = "wan_client"; _is_dedicated_mission_server = false; 
  [7] _vo_sources_cache = table: 00000000100B9F00; _approve_channel_delegate = table: 00000000100B5000; _event_delegate = table: 0000000010104C80; _sm = table: 000000001239C2F0; 
  [8] _name = "Main"; _state_change_callbacks = table: 0000000010177D20; _state = table: 0000000010110EB0; 
  [9] _package_manager = table: 0000000010176880; _sm = table: 0000000010177CF0; 
<</Lua Self>>
[Log end]



Submitted by Sindoreon | #Specialdealer Special Offer Online Shopping Store 2016

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