I'm looking for some help, advice or to be pointed in the right direction. I've been doing a lot of twitch streaming from my xbox one and have decided to take it up a notch and try some of the cool things I see people doing with OBS and the like. I purchased the Elgato HD60 and my streams look horrible I've been fumbling around google and YouTube looking for tutorials and things like that but my stream still looks worse than the native app on xbox one. My internet speed is 90.20 Mbps down and 90.06 Mbps up. My PC is running AMD FX 8320 3.50 GHz with 12GB of ram.
This is with the Elgato HD60 and my pc http://www.twitch.tv/cgadgetz/v/15769330
This is from the native twitch app on xbox one http://www.twitch.tv/cgadgetz/v/15299312
Thanks in advance for any help!
Here is my log
21:09:41: CLR host plugin strings not found, dynamically loading 4 strings 21:09:41: CLRHost::Initialize() attempting to load and start the .NET runtime (null) 21:09:41: CLRHost::Initialize() Found version v2.0.50727 .NET runtime 21:09:41: CLRHost::Initialize() Found version v4.0.30319 .NET runtime 21:09:41: CLRHost::Initialize() attempting to use v4.0.30319 .NET runtime 21:09:41: CLRHost::LoadInteropLibrary() load the assembly plugins\CLRHostPlugin\CLRHost.Interop.dll 21:09:41: CLRHost::LoadPlugins() attempting to load the plugin assembly CLRBrowserSourcePlugin 21:09:42: CLRHost:: Could not find/load browser settings at location C:\Users\Creighton\AppData\Roaming\OBS\pluginData\browser.json 21:09:42: CLRHost:: Exception: System.IO.FileNotFoundException: Could not find file 'C:\Users\Creighton\AppData\Roaming\OBS\pluginData\browser.json'. 21:09:42: File name: 'C:\Users\Creighton\AppData\Roaming\OBS\pluginData\browser.json' 21:09:42: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) 21:09:42: at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost) 21:09:42: at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share) 21:09:42: at CLRBrowserSourcePlugin.Shared.BrowserSettings.Reload() 21:09:42: CLRHost::LoadPlugins() successfully added CLR plugin [Type: CLRBrowserSourcePlugin.CLRBrowserSourcePlugin, Name: CLR Browser Source Plugin] 21:09:43: Video Source Plugin strings not found, dynamically loading 52 strings 21:10:11: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem? 21:10:12: CUDA loaded successfully 21:10:12: 1 CUDA capable devices found 21:10:12: [ GPU #0 - < GeForce GTX 660 > has Compute SM 3.0, NVENC Available ] 21:11:24: Open Broadcaster Software v0.655b - 32bit (´・ω・`) 21:11:24: ------------------------------- 21:11:24: CPU Name: AMD FX(tm)-8320 Eight-Core Processor 21:11:24: CPU Speed: 3516MHz 21:11:24: Physical Memory: 4095MB Total, 4095MB Free 21:11:24: stepping id: 0, model 2, family 21, type 0, extmodel 0, extfamily 3, HTT 1, logical cores 8, total cores 4 21:11:24: monitor 1: pos={0, 0}, size={1680, 1050} 21:11:24: Windows Version: 10.0 Build 10532 (revision 0) 21:11:24: Aero is Enabled 21:11:24: ------------------------------- 21:11:24: OBS Modules: 21:11:24: Base Address Module 21:11:24: 00E40000 OBS.exe 21:11:24: 61D30000 OBSApi.dll 21:11:24: 6EC10000 CLRHostPlugin.dll 21:11:24: 6DD20000 DShowPlugin.dll 21:11:24: 6DCF0000 GraphicsCapture.dll 21:11:24: 6DCC0000 NoiseGate.dll 21:11:24: 6EBF0000 PSVPlugin.dll 21:11:24: 6A260000 scenesw.dll 21:11:24: 6EBD0000 VideoSourcePluginWrapper.dll 21:11:24: ------------------------------------------ 21:11:24: Adapter 1 21:11:24: Video Adapter: NVIDIA GeForce GTX 660
21:11:24: Video Adapter Dedicated Video Memory: 2085486592 21:11:24: Video Adapter Shared System Memory: 2209415168 21:11:24: Video Adapter Output 1: pos={0, 0}, size={1680, 1050}, attached=true 21:11:24: =====Stream Start: 2015-09-12, 21:11:24=============================================== 21:11:24: Multithreaded optimizations: On 21:11:24: Base resolution: 1280x720 21:11:24: Output resolution: 1280x720 21:11:24: ------------------------------------------ 21:11:24: Loading up D3D10 on NVIDIA GeForce GTX 660 (Adapter 1)... 21:11:24: ------------------------------------------ 21:11:24: Audio Format: 48000 Hz 21:11:24: ------------------------------------------ 21:11:24: Audio Channels: 2 Ch 21:11:24: Playback device Default 21:11:24: ------------------------------------------ 21:11:24: Using desktop audio input: HP w2216-4 (NVIDIA High Definition Audio) 21:11:24: Global Audio time adjust: 0 21:11:24: ------------------------------------------ 21:11:24: Audio Encoding: AAC 21:11:24: bitrate: 128 21:11:24: Using bitmap image 21:11:24: ------------------------------------------ 21:11:24: device: Elgato Game Capture HD, 21:11:24: device id {39F50F4C-99E1-464A-B6F9-D605B4FB5918}, 21:11:24: chosen type: UYVY, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 166666-166666 21:11:24: use buffering: true - 0, fourCC: 'UYVY' 21:11:24: 21:11:24: device audio info - bits per sample: 16, channels: 2, samples per sec: 48000, block size: 4 21:11:26: Elgato Game Capture: force buffering with 1 msec 21:11:29: Using directshow input 21:11:32: Scene buffering time set to 700 21:11:32: ------------------------------------------ 21:11:32: Video Encoding: x264 21:11:32: fps: 60 21:11:32: width: 1280, height: 720 21:11:32: preset: veryfast 21:11:32: profile: main 21:11:32: keyint: 120 21:11:32: CBR: yes 21:11:32: CFR: yes 21:11:32: max bitrate: 3300 21:11:32: buffer size: 3300 21:11:32: ------------------------------------------ 21:14:11: FlushBufferedVideo: Flushing 22 packets over 350 ms 21:14:12: Total frames encoded: 9516, total frames duplicated: 18 (0.19%) 21:14:12: Total frames rendered: 9543, number of late frames: 0 (0.00%) (it's okay for some frames to be late) 21:14:15: 21:14:15: Profiler time results: 21:14:15: 21:14:15: ============================================================== 21:14:15: video thread frame - [100%] [avg time: 2.225 ms] [children: 69.3%] [unaccounted: 30.7%] 21:14:15: | scene->Preprocess - [60.8%] [avg time: 1.353 ms] 21:14:15: | GPU download and conversion - [8.49%] [avg time: 0.189 ms] [children: 7.96%] [unaccounted: 0.539%] 21:14:15: | | flush - [7.24%] [avg time: 0.161 ms] 21:14:15: | | CopyResource - [0.449%] [avg time: 0.01 ms] 21:14:15: | | conversion to 4:2:0 - [0.27%] [avg time: 0.006 ms] 21:14:15: Convert444Threads - [100%] [avg time: 0.875 ms] [children: 98.9%] [unaccounted: 1.14%] 21:14:15: | Convert444toNV12 - [98.9%] [avg time: 0.865 ms] 21:14:15: encoder thread frame - [100%] [avg time: 1.789 ms] [children: 0.224%] [unaccounted: 99.8%] 21:14:15: | sending stuff out - [0.224%] [avg time: 0.004 ms] 21:14:15: ============================================================== 21:14:15: 21:14:15: 21:14:15: Profiler CPU results: 21:14:15: 21:14:15: ============================================================== 21:14:15: video thread frame - [cpu time: avg 1.558 ms, total 14875 ms] [avg calls per frame: 1] 21:14:15: | scene->Preprocess - [cpu time: avg 1.154 ms, total 11015.6 ms] [avg calls per frame: 1] 21:14:15: | GPU download and conversion - [cpu time: avg 0.104 ms, total 1000 ms] [avg calls per frame: 1] 21:14:15: | | flush - [cpu time: avg 0.094 ms, total 906.25 ms] [avg calls per frame: 1] 21:14:15: | | CopyResource - [cpu time: avg 0.004 ms, total 46.875 ms] [avg calls per frame: 1] 21:14:15: | | conversion to 4:2:0 - [cpu time: avg 0.001 ms, total 15.625 ms] [avg calls per frame: 1] 21:14:15: Convert444Threads - [cpu time: avg 0.964 ms, total 18312.5 ms] [avg calls per frame: 2] 21:14:15: | Convert444toNV12 - [cpu time: avg 0.958 ms, total 18203.1 ms] [avg calls per frame: 2] 21:14:15: encoder thread frame - [cpu time: avg 1.267 ms, total 12031.3 ms] [avg calls per frame: 1] 21:14:15: | sending stuff out - [cpu time: avg 0.001 ms, total 15.625 ms] [avg calls per frame: 1] 21:14:15: ============================================================== 21:14:15: 21:14:15: =====Stream End: 2015-09-12, 21:14:15================================================= 21:14:27: =====Stream Start: 2015-09-12, 21:14:27=============================================== 21:14:27: Multithreaded optimizations: On 21:14:27: Base resolution: 1280x720 21:14:27: Output resolution: 1280x720 21:14:27: ------------------------------------------ 21:14:27: Loading up D3D10 on NVIDIA GeForce GTX 660 (Adapter 1)... 21:14:27: ------------------------------------------ 21:14:27: Audio Format: 48000 Hz 21:14:27: ------------------------------------------ 21:14:27: Audio Channels: 2 Ch 21:14:27: Playback device Default 21:14:27: ------------------------------------------ 21:14:27: Using desktop audio input: HP w2216-4 (NVIDIA High Definition Audio) 21:14:27: Global Audio time adjust: 0 21:14:27: ------------------------------------------ 21:14:27: Audio Encoding: AAC 21:14:27: bitrate: 128 21:14:27: Using bitmap image 21:14:27: Using bitmap image 21:14:27: Using Video Source 21:14:27: Scene buffering time set to 700 21:14:27: ------------------------------------------ 21:14:27: Video Encoding: x264 21:14:27: fps: 60 21:14:27: width: 1280, height: 720 21:14:27: preset: veryfast 21:14:27: profile: main 21:14:27: keyint: 120 21:14:27: CBR: yes 21:14:27: CFR: yes 21:14:27: max bitrate: 3300 21:14:27: buffer size: 3300 21:14:27: ------------------------------------------ 21:14:29: Using RTMP service: Youtube 21:14:29: Server selection: rtmp://a.rtmp.youtube.com/live2 21:14:29: Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps) 21:14:29: Completed handshake with rtmp://a.rtmp.youtube.com/live2 in 129 ms. 21:14:29: SO_SNDBUF was at 65536 21:14:30: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 438272) 21:14:34: ++++++++++++++++++++++++++++++++++++++++++++++++++++++ 21:14:34: New Scene 21:14:34: Using bitmap image 21:14:34: ------------------------------------------ 21:14:34: device: Elgato Game Capture HD, 21:14:34: device id {39F50F4C-99E1-464A-B6F9-D605B4FB5918}, 21:14:34: chosen type: UYVY, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 166666-166666 21:14:34: use buffering: true - 0, fourCC: 'UYVY' 21:14:34: 21:14:34: device audio info - bits per sample: 16, channels: 2, samples per sec: 48000, block size: 4 21:14:36: Elgato Game Capture: force buffering with 1 msec 21:14:38: Using directshow input 21:14:43: PERFORMANCE WARNING: Scene change took 9064 ms, maybe some sources should be global sources? 21:16:00: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 438272) 21:16:42: FlushBufferedVideo: Flushing 21 packets over 333 ms 21:16:42: Total frames encoded: 8044, total frames duplicated: 686 (8.53%) 21:16:42: Total frames rendered: 7526, number of late frames: 7 (0.09%) (it's okay for some frames to be late) 21:16:42: ~RTMPPublisher: Packet flush completed in 99 ms 21:16:42: ~RTMPPublisher: Send thread terminated in 1 ms 21:16:42: RTMPPublisher::SocketLoop: Graceful loop exit 21:16:42: ~RTMPPublisher: Socket thread terminated in 0 ms 21:16:42: ~RTMPPublisher: Final socket shutdown completed in 21 ms 21:16:42: Average send payload: 5082 bytes, average send interval: 11 ms 21:16:42: Number of times waited to send: 0, Waited for a total of 0 bytes 21:16:42: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%) 21:16:42: Number of bytes sent: 56758386 21:16:45: 21:16:45: Profiler time results: 21:16:45: 21:16:45: ============================================================== 21:16:45: video thread frame - [100%] [avg time: 4.003 ms] [children: 44.5%] [unaccounted: 55.5%] 21:16:45: | scene->Preprocess - [38.8%] [avg time: 1.554 ms] 21:16:45: | GPU download and conversion - [5.7%] [avg time: 0.228 ms] [children: 5.3%] [unaccounted: 0.4%] 21:16:45: | | flush - [4.82%] [avg time: 0.193 ms] 21:16:45: | | CopyResource - [0.275%] [avg time: 0.011 ms] 21:16:45: | | conversion to 4:2:0 - [0.2%] [avg time: 0.008 ms] 21:16:45: Convert444Threads - [100%] [avg time: 1.079 ms] [children: 98.7%] [unaccounted: 1.3%] 21:16:45: | Convert444toNV12 - [98.7%] [avg time: 1.065 ms] 21:16:45: encoder thread frame - [100%] [avg time: 2.21 ms] [children: 2.22%] [unaccounted: 97.8%] 21:16:45: | sending stuff out - [2.22%] [avg time: 0.049 ms] 21:16:45: ============================================================== 21:16:45: 21:16:45: 21:16:45: Profiler CPU results: 21:16:45: 21:16:45: ============================================================== 21:16:45: video thread frame - [cpu time: avg 1.845 ms, total 13890.6 ms] [avg calls per frame: 1] 21:16:45: | scene->Preprocess - [cpu time: avg 1.158 ms, total 8718.75 ms] [avg calls per frame: 1] 21:16:45: | GPU download and conversion - [cpu time: avg 0.164 ms, total 1234.38 ms] [avg calls per frame: 1] 21:16:45: | | flush - [cpu time: avg 0.128 ms, total 968.75 ms] [avg calls per frame: 1] 21:16:45: | | CopyResource - [cpu time: avg 0.016 ms, total 125 ms] [avg calls per frame: 1] 21:16:45: | | conversion to 4:2:0 - [cpu time: avg 0.01 ms, total 78.125 ms] [avg calls per frame: 1] 21:16:45: Convert444Threads - [cpu time: avg 1.131 ms, total 16921.9 ms] [avg calls per frame: 2] 21:16:45: | Convert444toNV12 - [cpu time: avg 1.121 ms, total 16765.6 ms] [avg calls per frame: 2] 21:16:45: encoder thread frame - [cpu time: avg 1.669 ms, total 13390.6 ms] [avg calls per frame: 1] 21:16:45: | sending stuff out - [cpu time: avg 0.019 ms, total 156.25 ms] [avg calls per frame: 1] 21:16:45: ============================================================== 21:16:45: 21:16:45: =====Stream End: 2015-09-12, 21:16:45================================================= 21:26:00: =====Stream Start: 2015-09-12, 21:26:00=============================================== 21:26:00: Multithreaded optimizations: On 21:26:00: Base resolution: 1920x1080 21:26:00: Output resolution: 1280x720 21:26:00: ------------------------------------------ 21:26:00: Loading up D3D10 on NVIDIA GeForce GTX 660 (Adapter 1)... 21:26:00: ------------------------------------------ 21:26:00: Audio Format: 48000 Hz 21:26:00: ------------------------------------------ 21:26:00: Audio Channels: 2 Ch 21:26:00: Playback device Default 21:26:00: ------------------------------------------ 21:26:00: Using desktop audio input: HP w2216-4 (NVIDIA High Definition Audio) 21:26:00: Global Audio time adjust: 0 21:26:00: ------------------------------------------ 21:26:00: Audio Encoding: AAC 21:26:00: bitrate: 128 21:26:00: Using bitmap image 21:26:00: ------------------------------------------ 21:26:00: device: Elgato Game Capture HD, 21:26:00: device id {39F50F4C-99E1-464A-B6F9-D605B4FB5918}, 21:26:00: chosen type: UYVY, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 166666-166666 21:26:00: use buffering: true - 0, fourCC: 'UYVY' 21:26:00: 21:26:00: device audio info - bits per sample: 16, channels: 2, samples per sec: 48000, block size: 4 21:26:02: Elgato Game Capture: force buffering with 1 msec 21:26:04: Using directshow input 21:26:08: Scene buffering time set to 700 21:26:08: ------------------------------------------ 21:26:08: Video Encoding: x264 21:26:08: fps: 60 21:26:08: width: 1280, height: 720 21:26:08: preset: fast 21:26:08: profile: main 21:26:08: keyint: 120 21:26:08: CBR: yes 21:26:08: CFR: yes 21:26:08: max bitrate: 2500 21:26:08: buffer size: 2500 21:26:08: ------------------------------------------ 21:26:59: ++++++++++++++++++++++++++++++++++++++++++++++++++++++ 21:26:59: New Scene 21:26:59: Using bitmap image 21:26:59: Using bitmap image 21:26:59: Using Video Source 21:27:01: ++++++++++++++++++++++++++++++++++++++++++++++++++++++ 21:27:01: New Scene 21:27:01: Using bitmap image 21:27:02: ++++++++++++++++++++++++++++++++++++++++++++++++++++++ 21:27:02: New Scene 21:27:02: Using bitmap image 21:27:02: Using bitmap image 21:27:03: ++++++++++++++++++++++++++++++++++++++++++++++++++++++ 21:27:03: New Scene 21:27:03: Using bitmap image 21:27:32: ------------------------------------------ 21:27:32: device: Elgato Game Capture HD, 21:27:32: device id {39F50F4C-99E1-464A-B6F9-D605B4FB5918}, 21:27:32: chosen type: UYVY, usingFourCC: false, res: 1920x1080 - 1920x1080, frameIntervals: 166666-166666 21:27:32: use buffering: true - 0, fourCC: 'UYVY' 21:27:32: 21:27:32: device audio info - bits per sample: 16, channels: 2, samples per sec: 48000, block size: 4 21:27:34: Elgato Game Capture: force buffering with 1 msec 21:31:04: ------------------------------------------ 21:31:04: device: Elgato Game Capture HD, 21:31:04: device id {39F50F4C-99E1-464A-B6F9-D605B4FB5918}, 21:31:04: chosen type: UYVY, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 166666-166666 21:31:04: use buffering: true - 0, fourCC: 'UYVY' 21:31:04: 21:31:04: device audio info - bits per sample: 16, channels: 2, samples per sec: 48000, block size: 4 21:31:06: Elgato Game Capture: force buffering with 1 msec 21:31:27: FlushBufferedVideo: Flushing 2 packets over 17 ms 21:31:27: Total frames encoded: 19090, total frames duplicated: 4110 (21.53%) 21:31:27: Number of frames skipped due to encoder lag: 1351 (7.08%) 21:31:27: Total frames rendered: 15953, number of late frames: 180 (1.13%) (it's okay for some frames to be late) 21:31:31: 21:31:31: Profiler time results: 21:31:31: 21:31:31: ============================================================== 21:31:31: video thread frame - [100%] [avg time: 5.467 ms] [children: 45.8%] [unaccounted: 54.2%] 21:31:31: | scene->Preprocess - [37.1%] [avg time: 2.026 ms] 21:31:31: | GPU download and conversion - [8.71%] [avg time: 0.476 ms] [children: 7.17%] [unaccounted: 1.54%] 21:31:31: | | flush - [6.49%] [avg time: 0.355 ms] 21:31:31: | | CopyResource - [0.53%] [avg time: 0.029 ms] 21:31:31: | | conversion to 4:2:0 - [0.146%] [avg time: 0.008 ms] 21:31:31: Convert444Threads - [100%] [avg time: 1.001 ms] [children: 98.8%] [unaccounted: 1.2%] 21:31:31: | Convert444toNV12 - [98.8%] [avg time: 0.989 ms] 21:31:31: encoder thread frame - [100%] [avg time: 3.969 ms] [children: 0.126%] [unaccounted: 99.9%] 21:31:31: | sending stuff out - [0.126%] [avg time: 0.005 ms] 21:31:31: ============================================================== 21:31:31: 21:31:31: 21:31:31: Profiler CPU results: 21:31:31: 21:31:31: ============================================================== 21:31:31: video thread frame - [cpu time: avg 2.429 ms, total 38750 ms] [avg calls per frame: 1] 21:31:31: | scene->Preprocess - [cpu time: avg 1.725 ms, total 27531.3 ms] [avg calls per frame: 1] 21:31:31: | GPU download and conversion - [cpu time: avg 0.142 ms, total 2265.63 ms] [avg calls per frame: 1] 21:31:31: | | flush - [cpu time: avg 0.114 ms, total 1828.13 ms] [avg calls per frame: 1] 21:31:31: | | CopyResource - [cpu time: avg 0.013 ms, total 218.75 ms] [avg calls per frame: 1] 21:31:31: | | conversion to 4:2:0 - [cpu time: avg 0.006 ms, total 109.375 ms] [avg calls per frame: 1] 21:31:31: Convert444Threads - [cpu time: avg 0.992 ms, total 31578.1 ms] [avg calls per frame: 2] 21:31:31: | Convert444toNV12 - [cpu time: avg 0.982 ms, total 31234.4 ms] [avg calls per frame: 2] 21:31:31: encoder thread frame - [cpu time: avg 1.588 ms, total 30328.1 ms] [avg calls per frame: 1] 21:31:31: | sending stuff out - [cpu time: avg 0 ms, total 15.625 ms] [avg calls per frame: 1] 21:31:31: ============================================================== 21:31:31: 21:31:31: =====Stream End: 2015-09-12, 21:31:31================================================= 21:31:31: CLR host plugin instance deleted; removing dynamically loaded localization strings 21:31:31: Video Source Plugin instance deleted; removing dynamically loaded localization strings 21:31:31: Terminating 0x1d84 21:31:31: Terminating 0xb44 21:31:31: Terminating 0xf8
Last game capture log: 2015-09-11, 15:54:15: we're booting up: 15:54:15: CaptureThread: attached to process chrome.exe 15:54:15: D3D9 Present 15:54:15: DXGI Present 15:54:15: (half life scientist) everything.. seems to be in order
Submitted by cgadgetz Xbox 720 Release Date 2015
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