Monday, 23 October 2017

So, how does the resolution work now?

As you all surely remember, in 2013 during the launch of Xbox One, among other things there was this 'resolution gate.' It meant that because of the worse specs of Xbox One compared to PS4, some games might run only in 720p/900p, whereas the PS version ran in 900p/1080p. This unfortunately still resonates among some people to this day, because those who didn't do actual research lately and just caught up with the circlejerks, still think, that games on Xbox only run in 720p. I've looked into it a little and found out that propably Dead Rising 3 and COD: Ghosts ran on Xbox only in 720p at that time. Also there was this arrival of DirectX 12 to Xbox, which is said to change some things even though, if I'm not mistaken, it doesn't straight up affect the graphics.

So my question is: doesn't anyone know how is it now? I'm pretty sure the situation was somehow fixed, because I think most of the newer games on Xbox One run at 1080p. But what about those that don't? Are those games upscaled to 1080p (I heard that GTA V runs in 720p but I don't know if it's upscaled or not)? And what about those older ones, that were said to run in 720p back in the day - COD: Ghosts, Dead Rising 3 etc., are those upscaled now too? And are 360 games and now even original Xbox games upscaled to 1080p or kept in their original resolution (I heard that some original Xbox games will be upscaled to 1080p, but I don't know if all the titles from original Xbox will be upscaled and if the 360 games are all/some upscaled too)?



Submitted by JerryBlueberry | #Specialdealer Special Offer Online Shopping Store 2016

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