Monday, 23 January 2017

Just a reminder to everyone whining about Breath of the Wild not running at 1080p 30FPS and such...

...Most open world games DO NOT run at 30 FPS, on PS4, Xbox One or Switch (upcoming).

They sacrifice resolution usually in these games for frame rate. The developers would rather the game still look pretty on the eyes, while maintaining a good frame rate. Just google searching "What frame rate does GTA 5 run at" gives you that right there from Rockstar. It runs at 1080p, sure, but the game drops frames like a madman at times of intense action, similar to BotW on the Wii U in the past.

No open world game runs at 60 FPS, and most of them run at 900p graphics. This is to ensure the best and most stable FPS, while keeping the game looking good. And if people bring up stuff like Dragon Quest Heroes 2, the Switch version is apparently a direct port of the PS3 version. Koei Tecmo / Square did this I assume to test the waters with the Switch, but also it could be from generally laziness. Who knows. Also, apparently people are saying it was running from the Switch undocked, meaning it was less in quality regardless. Again, who knows.

What I do know though, is that BotW is not the first game to run at 900p 30 FPS. Look at this video here of Dragon Age: Inquisition

As you can see, on the PS4 version, which is 1080p it runs it with drops as low as 24 FPS. While on Xbox One it's usually a steady 30 FPS with a few small drops here & there; but runs at 900p. The difference in visuals is BARELY noticeable. So running BotW at 1080p would barely change anything besides a few small textures here & there that no one would care to notice.

TL;DR? Watch this video here, BotW isn't the first 900p 30 FPS game. Notice the frame rate on each one, and how the 1080p PS4 one drops a lot. Open World games are usually ran at 30 FPS and either 720p, 900p or 1080p. This is NOTHING NEW.



Submitted by AetherIke | #Specialdealer Special Offer Online Shopping Store 2016

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