Sunday, 2 July 2017

Occulus + Steam pCars: things I did to get it to load and play in VR

I've looked for solutions everywhere, some were useful, some not, some just stupid. It seems the issues people have had are a bit of a hydra, in my case it was drivers/controller/vrsetup/directx/admin/old-ini's

visible symptoms I had: 1) pCars would just try and load for an instant, and then nothing would happen. 2) controller would not recognize in game 3) running pCARS64.exe directly as admin would throw up a DirectX error about missing files.

  • Personaly i chose to update my graphics drivers, as rolling back never seems to fix problems for me.

  • deleted everything inside C:\Users{your user name}\Documents\Project CARS

  • started steam, and verified pCars {it passed verification but this never hurts}

  • Re-Ran the direct x distribution file as admin. ...\steamapps\common\pCars_commonRedist\Directx\Jun2010\DXSETUP.exe

  • Found a USB cable and connected my wireless XBox One controller to the PC. Opened XBox Accessories to re-link controller. {pCars was the only game that couldn't see the controller... this fixed that}


Restart Computer {YES THIS IS IMPORTANT}


  • Open the occulus home application
  • Start steam, redo the VR set up from the devices pop up.

  • Create a shortcut to pCARS64.exe ...\steamapps\common\pCars\pCARS64.exe

  • Make this shortcut run as admin.

  • Set default controll to XBox One controller

  • Set display to 1280x720 {probably not important but a good place to start}

  • The first time I ran the game it seemed to hang and I force quit the application

  • The seccond time I ran the game it opened in a window and I noticed VR options were now available.

From here I was able to use the mouse on the game window, or just wear the Rift and use the game pad.



Submitted by Badatscrabble | #Specialdealer Special Offer Online Shopping Store 2016

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