Gamespot
Conclusion
The Nintendo Switch feels like the culmination of years of hardware growing pains from both Nintendo and Nvidia. Unlike the Wii U GamePad, you no longer have to worry about being tethered to your TV. Because the Switch houses all of its processing power in its portable form factor, it truly allows you to carry console power with you wherever you go. The fact that it’s able to do that while being lighter than the Wii U’s GamePad is a bit of a technical marvel in my book.
The Switch isn’t perfect, but it offers multiple ways to play games; all of which are viable. As silly as the commercials may seem, I can definitely see myself bringing the Switch to social gatherings to play something like 1-2-Switch as much as I can see myself playing Zelda sitting alone in front of my TV.
You can find more powerful consoles like the PS4 and Xbox One on sale for cheaper than the $299.99 Switch, but you’re paying for the form factor here. There’s something special about being able to play Breath of the Wild on the big screen in the living room and then continuing where you left off 15 minutes later on the bus.
Should you make the Switch? That answer should largely depend on whether you think the system’s library of games will satisfy your needs, but Nintendo has undoubtedly laid the groundwork for a great gaming device.
IGN http://www.ign.com/articles/2017/03/01/nintendo-switch-review
As a handheld, the Switch is a powerful piece of hardware with a gorgeous screen, but it's too large and power hungry to feel like you can really take it anywhere. As a console, it’s underpowered, unreliable, and lacking basic features and conveniences that all of its competitors offer. It’s nicely built and cleverly designed to be used in a variety of ways, but the bottom line is that the Switch doesn’t do any one of the many things it can do without some sort of significant compromise. Our testing will continue for the next few days as we try out the online features and other functions enabled by the day-one patch, but if I had to score it now I’d give it a 6.7.
Kotaku http://kotaku.com/nintendo-switch-the-kotaku-review-1792776350
IN CONCLUSION
The Nintendo Switch is an experimental game console from a company with a storied history of making experimental game consoles. Whether it will go down as one of Nintendo’s successes or failures remains to be seen.
Big picture: I fundamentally like using the Switch. It accomplishes its central goal admirably, and has already gotten me thinking about it differently than my other game consoles. It also has a number of irritating flaws and hidden costs, and there are so many things about it that Nintendo still hasn’t explained.
Any new gaming hardware is defined by the games it can play, and here the Switch bucks convention. It has a single sensational launch game, albeit one that can also be played on the Wii U you might already own. The rest of its launch lineup is nowhere near as compelling, but the fact remains that playing this Zelda on the Switch has been one of the finest gaming experiences I’ve had in years. I suspect that, Wii U version or no, Breath of the Wild will entice a lot of people to buy a Switch. I couldn’t fault them for doing so.
My recommendation is still to wait. Of course, if you’re excited as hell about the Switch and know that you want one, go for it. But if you’re on the fence, I say hold off. Wait and see if Nintendo addresses some of the hardware issues people have reported. Bide your time and let them release more games. In six months we’ll know a lot more about how this unusual new console works, and there’ll be a lot more things to play on it. Nintendo has made another bold gamble, and only time will tell if it’ll pay off.
Eurogamer: http://www.eurogamer.net/articles/digitalfoundry-2017-nintendo-switch-review
Nintendo Switch: the Digital Foundry verdict
In many ways, Nintendo Switch is what the Wii U should have been, and even reprises some of the best games in its catalogue. It's a better built machine, sporting higher grade materials, an innovative Joy-Con controller setup, and a gorgeous screen. The company's strength in handheld design is clearly tapped into, and while it may be pushed as a home console first, it's more appetising to see it as the successor to the 3DS. Switch rightly takes the crown as the most powerful dedicated gaming handheld right now, but the bonus is its effective, and seamless home console mode.
Certain limitations are clear though. As a hybrid console it has drawbacks on both sides of the package. In a portable state, the battery struggles to hold for over three hours in taxing titles, something even a sizable 4310mAh battery can't avoid. Meanwhile, for the docked, home console experience, the known technical specifications do fall short of competition from PS4 and Xbox One. Don't expect top-of-the-line third party games to reach Switch, and if they do, expect a degree of compromise in visual quality or performance.
There's no denying this is still a compelling piece of technology. Putting aside the controller sync issues and an unconvincing stand, there's a lot to celebrate. The Joy-Cons adapt brilliantly to any situation, and the tablet is ruggedly built in most other regards, with a smart finish, delivering games at a quality beyond anything we've seen on a handheld. It's a cliché, but the value of any hardware rests on great software, and it's Nintendo that will be the one to watch going forward. As the years roll on, we can fully expect the Switch's potential will be better tapped into, and fine-tuned to impressive results
However, as a launch product, the £280/$300 price-point is a big ask compared to the competition, especially bearing in mind a launch title line-up based primarily on Wii U ports. There are also many extra costs too - a larger SD card is essential, the Pro controller is recommended for home use, and an external powerbank is worthwhile on the go. For now, what we have is a strong foundation to build on; it's pricy and not without fault, but we can't wait to see where Nintendo take the concept.
The Verge http://www.theverge.com/2017/3/1/14772530/nintendo-switch-review-zelda-breath-of-the-wild
the most shocking thing about the Switch might be how many obvious pitfalls Nintendo has managed to elegantly avoid. Going from playing on the tablet to the TV is completely effortless, and there's no sense of compromise whichever way you choose to play. Once you hold and use the Switch, it just makes sense.
Great hardware alone isn’t enough, of course. I have little doubt Nintendo’s first-party lineup will be amazing — Breath of the Wild alone is almost worth the cost of admission here — but the company’s weak spots have always been continuing and expanding third-party support, as well as providing a robust online service. Those are the potential pitfalls to come.
The Switch has all the makings of something truly great. Now Nintendo just needs to support it.
Polygon http://www.polygon.com/2017/3/1/14773542/nintendo-switch-review
The Switch is a console sandwiched between a bar of success lowered by the disaster of the Wii U and the considerable ground Nintendo must make up.
Compared to the Wii U on its basic merits, the Switch is a slam dunk. It takes the basic concept of the Wii U, of a tablet-based console, and fulfills the promise of it in a way Nintendo simply wasn't capable of realizing in 2012. It’s launching with a piece of software that, more than anything in the Wii U’s first year, demonstrates its inherent capability of delivering what Nintendo says is one of Switch’s primary missions: a big-budget, AAA game that exists across a portable device and a television-connected portable. The hardware lives up to its name in how easily and smoothly it moves between those two worlds, in how dead simple it all is to make something pretty magical happen.
But beyond Breath of the Wild’s test run and the stunning basic functionality of the Switch lies a field of other obligations and requirements for an internet-connected gaming platform in 2017 and, thus far, Nintendo hasn’t done much to prove it knows what it needs to do to recover from years of blind eyes and stubborn avoidance of modern ideas. The best example that Nintendo has a finger on the pulse of the modern gaming audience is a mobile game made by another studio.
Nintendo has demonstrated in fits and starts that it wants to move forward, and we’re hopeful that it will. But as it exists right now, days before launch, the Switch isn’t even a fully functional console yet, and some of the hardest work the company needs to do has only just begun. As concerning, the work Nintendo is doing appears completely opaque from the outside — and Nintendo has frequently been glacially slow to course-correct when the path it’s set on has proven the wrong one.
Nintendo’s vision is clearer than it’s been in years. Now the company needs to prove it can pull it all together
Arsetechnia https://arstechnica.com/gaming/2017/03/nintendo-switch-review/
The Good
Extremely thin portable form factor makes the system quite easy to pick up and play.
6.2-inch, 720p screen is easily the most beautiful display ever on a portable game console.
Breath of the Wild is a potential system seller, even if it's available on another system.
Holding two Joy-Cons completely separately in two hands is a revelation.
HD rumble haptics are a cute party trick.The Bad
Three-ish hours of portable battery life on high-end games could have you hunting for outlets.
As a TV-based console, the system is underpowered compared to similarly priced competition.
Extremely tiny shoulder buttons get in their own way.
Holding the Joy-Con horizontally is an invite to hand cramp city.
The left Joy-Con frequently disconnects when playing on a docked console.
Initial software support is neither deep nor broad, and the future is uncertain.
The incredibly flimsy kickstand can snap off quite easily.The Ugly
Having to wait a few more months for the true Super Mario 64 follow-up we've been craving for years.
Verdict: Definitely don't buy it as your first and only console. As a second console, consider holding off until the end of the year unless you simply can't live without a fully portable Zelda right this very moment.
Enthusiast: http://enthusiast.gg/10053/nintendo-switch-hardware-review
Final Thoughts
The Nintendo Switch is a fascinating device. It redefines what a console is and blurs the line between home console and handheld. The Switch takes big risks by sacrificing power, surely cutting out some high end AAA third-party games, but the trade-off is very Nintendo in that it offers more ways to play, and therefore more types of fun. The Switch is the console you’ll want with you at parties, when friends come over, when you’re on the road or even when you want to relax at home. It’s the console that sacrifices high-end gaming for a broader range of gaming. At the same time, its unique features don’t feel as “gimmicky” as in the case of the Wii or Wii U. It feels natural, modern and like a sophisticated gaming system.
The Nintendo Switch strikes a very nice balance between the innovative and the familiar. A Frankenstein monster this is not. The Nintendo Switch is a very attractive piece of gaming hardware; just as any other console, however, it can only be as good as its software library. All Nintendo needs to do now is deliver a solid line-up of first party games while enticing third party developers to bring their franchises to the platform. If they manage that, the Switch could become the best-selling console of all time.
I will add more reviews and the verdicts soon
Youtube Reviews:
GameXplain https://www.youtube.com/watch?v=k-Idv33HI2E
Digital Foundry https://www.youtube.com/watch?v=g_OjR09FBUI&feature=youtu.be
Endgadget https://www.youtube.com/shared?ci=E8YoMmd82J4
Submitted by Activehannes | #Specialdealer Special Offer Online Shopping Store 2016
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