While this was never a very popular concept, if you want to save HDMI ports on your TV/Monitor you can use your Xbox One as an output device. Due to the multiple processes the system uses to do so however, and limited system resources as it is only a Snap application, it's good for television and other content, but poor for gaming due to the high delay.
Here are some good ways to reduce the delay. There's no way to completely get rid of it, and no matter what at least some delay will be noticeable, but I have noticed this helps a lot.
1: Use the lowest resolution on the source console. For example, if you have your 360 plugged into your One and set to run at 1080p, that's already a lot of information to process, especially if you're playing a game. Lowering it to 720p will reduce some lag, and if you're using an older console such as a 7th gen it shouldn't be too distinguishable from 1080p.
2: Don't use your HDMI cable to transmit audio. This is rather self explanatory, but using your HDMI cable to transmit audio signals increases the load of information for your One to process. It's best to use some kind of output device that is directly plugged into the console, or disable all audio output.
3: Calibrate your video settings as best you can in the source video console. Using the wrong type of color space or reference levels seems to make the delay higher. Using your console's settings to automatically calibrate all of that is the best course of action.
I don't know if this will help everyone, as in the end it depends on what kind of game you play, your TV, input feedback device, etc, but it did noticeably reduce my delay when playing on my Xbox 360 plugged into my One. Keep in mind the frame rate of your game and television also has an effect on whether or not the delay is noticeable or not.
Submitted by marinem4a1 | #Specialdealer Special Offer Online Shopping Store 2016
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